Guild System
To make a guild it requires you to be level 20 and spend 50k ¥
The ranks in a guild are as followed
(From highest to lowest )
-guild leader
-vice leader
-veteran
-member
-rookie
•separate ranks
-captain
-officer
If you join a guild ,the system will automatically Mark you as a rookie
This rank will be replaced by member after 3 days and after 30 days veteran
The guild leader can set ranks
He sets vice guild leader, officer ,and captain
Any members can be set to any of these ranks by the guild leader ,the max amount of members is unlimited
Guilds have another separate inventory space where they can share items and they can track the location of other members if not in a dungeon ,and they have a guild chat system with a guild default message they see every time they log on
As guild leader ,if you do no log in within seven days of your last log in you forfeit your position and switch with the next highest rank
Privileges are as followed, for each rank
Any of the higher ranked members can override the action of a lower ranked member
From highest to lowest
Everything listed in the lower sections
The higher ones can also do.
Guild leader -
•disband guild
•change guild name
•set ranks
Vice guild leader -
•kick members
Captain -
•relieve members from active duty
Officer -
•can order other members
Veteran -
•can change guild message
Member -
•can locate other members on map
Rookie -
•guild shared Storage inventory
guilds can level up as well.
guilds lexp needed for level up (they reset as player exp does each level)
as well as rewards for guild level reached :
1 - 2,000 exp - 10k yuld 5k player exp (exp only for level 7+ players)
2 - 4,000 exp - 20k yuld 10k player exp ( exp only for level 12+ players)
3 - 6,000 exp - 30k yuld 15k player exp (exp only for level 17+ players)
4 - 8,000 exp - 40k yuld 20k player exp ( exp only for level 22+ players)
5 - 10,000 exp - 50k yuld 25k player exp (exp only for level 27+ players)
to level up your guild you must do a guild battle.
guild battles take place in the arena at fairy capital Alne.
they occur all times of the day and the battles are 1-3 members of one guild VS 1-3 members of another guild
of the same level guild, and players,
for example if one guild has 2 players of levels 20 and 40
the other team must have 2 players as well, either levels 15-25 or 35-45.
and the guilds levels must be the same.
if you win a guild battle the rewards are as followed :
1 v 1 - 100 exp
2 v 2 - 300 exp
3 v 3 - 600 exp
the bonus's for each guild level are as followed : (yuld and exp boosts don't apply to quest rewards)
1 - +5% yuld drop rates
2 - +10% yuld drop rates and guild skill activation
3 - 15% yuld drop rates and guild skill activation level two
4 - 20% yuld drop rates and guild skill activation level 2 and quick travel(can tp to guildmate once every 24 hours rp time, cannot be used in monster zones)
5 - 25% yuld drop rates and guild skill activation level 3 and quick travel and exp boost 10%
guilds will now be able to choose a guild bonus activation skill(chosen by guild master at guild level two)
they are as followed :
boost of might -
lv 1 - +1% all stats in battle
lv 2 - +5% all stats in battle
lv 3 - +10% all stats in battle
(stat boost cap is 250 for all levels, only activates in monster battles when guild mate is present, can activate when solo in pvp type battles)
boost of gold -
lv 1 - +5% yuld drop rates
lv 2 - +10% yuld drop rates
lv 3 - +25% yuld drop rates
(yuld drop rates stack with all other buffs until 100% yuld drop rate cap is reached , can activate when solo)
boost of life -
lv 1 - boosts item drop rates by 10%
lv 2 - npc shop items cost 5% less
lv 3 - quick travel cap is now 5 times per day also npc items cost 10% less and item drop boosted by 15% instead of 10
(can activate when solo ,)