Fire Emblem Hero's THE CROSSOVER
Well, i guess world's are colliding again.
If you kill those that don't belong.
you'll gain rewards also..that don't belong in this world...oh well. Happy hunting.
weapon Fighter -
level - 5
drops - FEH:SP x2
exp - 50
hp - 800
atk - 30
spd - 120
details - a basic military fighter, uses a sword or lance
weapon Cavalier -
level - 10
drops - FEH:SP x4
exp - 120
hp - 2,000
atk - 50
spd - 400
details - a basic military mounted fighter , uses a sword or lance
skills - while on horse, spd is 900
weapon Flier -
level - 15
drops - FEH:SP x9
exp - 300
hp - 4,500
atk - 75
spd - 800
details - a basic air born mounted fighter, uses a sword or lance
skills - while on Pegasus, spd is 1,300
Tome mage -
level - 12
drops - FEH:SP x7
exp - 200
hp - 1,000
matk - 200
spd - 500
mspt - 500
details - a magic user who shoots projectiles from a far range, uses a book.
skills - shoots projectiles for 100% matk dmg, heals for 100% mspt.
Archer Militia -
level - 8
drops - FEH:SP x3
exp - 80
hp - 700
atk - 700
spd - 700
details - a military Archer, uses bow and arrows
Event Exchange shop -
1,000 Yuld - 1 FEH:SP
Stamina potion - 3 FEH:SP
-instantly restores 200 HP, 50 mp
Light's blessing - 5 FEH:SP
-revives a player at 50% hp, once
Dueling Crest - 2 FEH:SP
- if you win an arena battle, you gain 3 times more AP, only once per crest.
Falchion - 200 FEH:SP
level - 40
rarity - Super Rare
weapon type - Long sword/single handed
element - Light/Dark
+100 atk
+100 spd
+25 mp
unique skill - heals 20 hp for every hit taken, deals 200 more fixed damage to dragons, with a skill activated
Blarraven - 200 FEH:SP
level - 40
rarity - Super Rare
weapon type - Tome/Single handed
element - Light/Dark
+100 matk
+100 Mspt
+25 mp
unique skill - Deals 10% more damage to the weaker element, heals heal 10% more
Sol Katti - 200 FEH:SP
level - 40
rarity - Super Rare
weapon type - Curved Blade/ single handed
element - Light/Dark
+100 Atk
+100 spd
+25 hp
unique skill - gains 10% more atk spd when hp below 50%, after a normal attack, atk spd is boosted by 10% for the next second
Fujin Yumi - 200 FEH:SP
level - 40
Rarity - Super Rare
weapon type - Bow/Single handed
element - Light/Dark
+100 atk
+100 matk
+25 mp
unique skill - deals 25% more damage to flying targets, if the target has less than 50% hp , a piercing effect is applied.
Collaboration - Brave frontier - Alfheim online
limited time dungeon -
The Dark Oracle -
location - fairy capital ( event tp gate used to tp to dungeon)
details - you'll run into around 20 monsters through the dungeon and at the end defeat the boss , after that a tp gate opens and you can use it to get back to the fairy capital .
monsters -
harpy -
level - 5
drops - electric feather ( C-1) (500)
exp - 150
hp - 2,000
atk - 50
matk - 200
spd - 300
salamander -
drops - fire fang (C - 2) ( 700)
exp - 190
level - 7
hp - 3,000
atk - 150
matk - 150
spd - 400
Ziz the great Thunder Bird -
level - 20
drops - brave eye (B-1)
exp - 500
hp - 15,000
atk - 500
matk - 700
spd - 900
details - all attacks paralyze and stun on contact.
Vampire Lord -
level 20 -
drops - brave stone (C-3)
exp - 5580
hp - 15,500
atk - 600
matk - 800
spd - 1,000
details - all attacks curse
dungeon boss -
Dark Knight of the Oracle Ark -
level - 25 - 50
drops - Oracle bangles - bracelets - unique skill - boosts atk and spd by 10% whenever a party member is attacked for 5 seconds
(25% - 50% drop rate)
exp - 1,000 - 2,300
hp - 25,000 - 50,000
atk - 450 - 750
strength - 1,500 - 2,500
mov spd - 1,000 - 2,000
blk spd - 1,100 - 2,400
atk spd - 800 - 1,500
matk - 200 - 500
brave frontier x ALO part two
limited time event spells and items
leviathan sage's protection - 10 mp - selected target takes 50% less dmg for 3 seconds, multiple can be casted at once.
while spell is in effect the target is surrounded by a water bubble(strictly for design purposes only)
(only useable with weapon : Leviathan sSage's Legacy)
- 75k yuld to unlock spell
leviathan sage's grace - 25 mp - sets all party's hp to 70% max hp and cures all common status ailments
the caster creates a giant water bubble above them and then pops it, this casts the spell.
(only usable with weapon : Leviathan Sage's Legacy)
- 100k yuld to unlock spell
water legend wave - 10 mp - a thrust that shoots out multiple waves, slash 100% atk dmg , waves 200% atk dmg total
the waves travel a distance of 10 meters, the thrust does not have to hit for the waves to activate.
(only usable with weapon : Treasured Ice blade Lexida )
- 50k yuld to unlock skill
halcyon of ice - 100 mp - a skill that freezes everything around you for a duration.
the skill has a range of 10 meters in diameter and lasts 30 seconds, deals 500% matk dmg to those who are frozen
(only usable with weapon : Treasured Ice blade Lexida)
- 150K to unlock skill
Treasured Ice blade , Lexida - 150k Yuld
+100 atk
+100 spd
- requires fencer class
Leviathan Sage's Legacy - 180k Yuld
+ 300 mspt
+ 300 hp
-requires level two casting skill
summoning arts spells - you can buy a summoning ticket and use it to summon either of these two units.
summoning ticket - 200k Yuld
graceful princess Elza -
requires : dark mastery, level two casting , a dark elemental staff.
100 mp - summons the unit "Elza"
disappears is hp or mp runs out.
Hp - 1,000
mp - 100
atk - 100
spd - 700
matk - 100
skills - termination - 20 mp - an attack which hits a target with 200% atk and matk dmg.
heals Elza for same amount of damage done.
Ultima Memorcia - 100 mp - hits a target 8 times and deals 300% atk dmg per hit, 80% to curse opponent with each hit and each hit deals 350% damage instead if summoner attacks at same time as Elza.
Legendary Theif Zelnite -
requires : earth mastery, level two casting, a Mega rare or higher staff.
100 mp - summons the unit "zelnite"
disappears is hp or mp runs out.
hp - 1,200
mp - 80
atk - 90
spd - 900
matk - 100
skills - invisible hand - 10 mp - increases spd by 50% for 5 seconds.
zelnite's honor - 10 mp - increases all drop rates by 25% for the next monster(doesn't work on bosses) ( Yuld , exp , item)
EXTRA ITEMS -
Brave Sword - Mega Rare
level - 25
+100 atk
+80 mp
Unique skill - for every attack dealt , you gain 5 mp (only applies for one hit sword skills and normal attacks)
obtained by crafting common iron x1000 and brave eye x25
Brave Spear - Mega Rare
level - 25
+100 hp
+80 def
Unique skill - heals 30% of your hp every 3 attacks you take(counts multiple hit skills as one attack.)
obtained by crafting common iron x1000 and brave stone x25
HALLOWEEN EVENT -
headless jack-o-Lantern dude - spawns in forests near town
level - 10
exp - 100
drops - candy(heals 5 mp)
hp - 1,000
atk - 100
matk - 100
spd - 500
skills -
pumpkin flame - activates randomly (70% of the time every 5 seconds) -
throws a hot fireball , deals 100% matk dmg.
spirit burn - activates when hit with martial arts or body contact -
inflicts burn on player.
Clown-chan - spawns in areas with civilization
level - 15
exp - 200
drops - candy(2-5)
hp - 2,000
atk - 120
matk - 30
spd - 600
skills -
jumpscare - activates when hit with magic -
monster unleashes a high pitched sceam, boosts spd by 50%
trick or trick - activates when a sword skill is used -
any attacks in the next 5 seconds deal 1 damage to the boss.
these gear(s) can be traded with candy -
peppermint candy cane staff - SR - 50 candy
level - 10
element - Light
+25 matk
+50 mp
Unique skill - candy gives +25 mp and hp when staff is equipped ,
and potions take 5 seconds less to work
chocolate Pocky Sword - SR - 50 candy
level - 10
element - dark
+25 atk
+50 hp
Unique skill - Candy gives +25 mp and hp whem staff is equipped,
and potions take 5 seconds less to work
GOBLIN WAR
Goblin war Act 1 :
sea attack : the goblins have a base located in undine water ; they are coming out of the coastline and proceeding to attack the cities nearby , money and other items will be paid to any adventurer who will help in taking back our waters.
Trade Center - (trade war spoils for items)
a stick of Takoyaki - one goblin blade
1,000 Yuld - costs 5 goblin blades
1 WMP/EMP - costs 50 goblin blades
750 exp - costs 10 goblin blades
Polished goblin blade - costs 20 goblin blades
weight - 200
+100 atk
+20 spd
-50 hp
250,000 Yuld - 1,000 Goblin Blades
Goblin Slayer - costs 100 goblin blades
weight - 900
+350 atk
+200 spd
-50 hp
-50 def
unique skill - deals 50% more damage to goblin type monsters
ES implant (takes 15% less damage from knives) - costs 5 heavy goblin armor
ES implant (takes 15% less damage from short swords) - costs 5 heavy goblin armor
ES implant (takes 5% less damage from thrust attacks) - costs 5 heavy goblin armor
Staff of the Goblins - costs goblin king crown
Magic lock - 2,500
+500 matk
+500 mspt
+500 mp
unique skill - boosts mp regen by 20% if player if buffed
Goblin Army -
War Goblin Grunt -
level - 1
drops - goblin blade
exp - 120
hp - 300
atk - 30
spd - 100
War Goblin Savage -
level - 10
drops - goblin blade
exp - 400
hp - 1,000
atk - 100
spd - 500
details - goblins with longer more ragged swords
War Goblin Mechanical Tank -
level - 25
drops - heavy goblin armor
exp - 1,500
hp - 25,000
atk - 700
spd - 70
details - commanded by 5 War Goblin Grunts
War Goblin general - Event field boss
level - 40
drops - goblin blade x2
exp - 10,000
hp - 40,000
atk - 500
spd - 1,200
def - 2,000
details - using dual long swords , it can attack with fury, taller than the other goblins
skills -
goblin sword skill - activated when player uses sword skill -
deflects all incoming attacks, then delivers a slash that deals 400% atk dmg.
Goblin Fury - activates when hit with projectiles 5 times -
goblin gains 1,200 more spd for 60 seconds
Goblin King - Event Boss
level - 80
drops - Goblin King's Crown
exp - 30,000
hp - 200,000
atk - 500
spd - 1,000
def - 5,000
details - always guarded by 5 War goblin generals in his castle , a short fat beast of a goblin , carries a staff cause it looks cool
skills -
assist of Greed - activates each time his hp goes down by 30k -
summons a War goblin general
Drafting - activates when hit -
summons a War Goblin Grunt
Training - activates when hit with a sword skill -
summons a War Goblin Savage
artillery - activates when hit with magic -
summons a War goblin mechanical tank
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TIEM 4 LE OFFICIAL DRAGON RACIN 2 BEGIN
now then,there are normal dragon races but this is A CELERBRATION
if you've noticed we have a lot of dragon monsters,that's not unintentional,it's for this rite'ere.
there will be a competition to decide the best dragon racer in the game.
in each races territory there will be one big race and who ever wins that one goes on to complete in the fairy capital Alne;The winner of that being crowned the best dragon rider in alfheim.
however there will be multiple smaller event races you can try your luck in and win rewards as well.
rules and requirements for main race. (can be changed at any time, times for main races TBA)
REWARDS -
Alne race -
1st - 800k Yuld
2nd - 300k Yuld
3rd - 100k Yuld
territory race -
1st - 100kk Yuld
2nd - 50k Yuld
3rd - 25k Yuld
side races -
1st - 25k Yuld
2nd - 10k Yuld
3rd - 5k Yuld
rest - 1k Yuld
participation -
start race (once per event)- 3D map crystal
finish race (once per event) - 10k
watch race (once per day)- dragonite popcorn - event item(heals 200 hp and 200 mp)
also 30% rate up when taming dragons during event.
side races will be seperated by class.
they are
C - dragons level 10 and below
B - dragons level 25 or below
A - dragons level 50 or below
S - dragons level 51 and above
and remember, no rules during the race , good luck
Late new years event -
it will be a dungeon event.
a dungeon tp gate will appear at the capital of every territory including the fairy capital.
only seven players in a single dungeon at a time, meaning a whole party.
if you join a dungeon the rest of the party will follow suit.
you can do the dungeon as many times as you want as long as the event is still up.
there will be a differnt dungeon depending on what level you are in,
players cannot join a dungeon if they are not in the correct level range.
a level 40 player cannot join a level 10 dungeon.
dungeon drops will disappear after the event is over.
there will be a dungeon drop item shop next to the dungeon tp gate.
use the drops you get from the dungeon to buy stuff here.
level 10 and below -
new years greeter - 1.5 of these spawn per player(round down)
exp - 100
drops - new years token x1
hp - 1,000
spd - 100
atk - 50
details - a humann in bright festive orange shaded clothing, carries a large Odachi.
skills - firworks - a 3 hit sword skill, deals 50% atk dmg per hit, huge knockback.
each blocked hit leaves behind sparks like a firework(only for visuals)
level 30 and below -
new years cheerer - 1 of these spawn per player.
exp - 300
drops - new years token x3
hp - 2,000
spd - 500
atk - 100
details - a human in bright red festive clothes, Uses a Bo staff
skills - rock on - slams staff into ground, makes an explosion that throws anything back,deals 500 set dmage.
fills the entire dungeon with confetti(visuals)
level 50 and below-
new years gifter - 2 of these spawn for every player
exp - 500
drops - new years token x5
hp - 3,000
spd - 1,000
atk - 200
details - a human who wears light blue festive clothing, uses a halberd.
skills - while alive, nullifies use of skills and spells.
immune to status ailments.
item shop -
1 token - 600 Yuld
25 tokens - event weapon ( one per player)
heavenly Drill -
weight - 250
+50 atk
+50 spd
unique skill - if hp reaches 0, revive player and lower max hp by 100(min. hp is 100, doesnt activate if hp is at 100)
50 tokens - 1WMP/EMP ( only 2 of each per event)
120 tokens - Vehicle
E.Z. Phenix -
a zeppelin with an orange shaded baloon, one control room, max spd 1,400, hp is 75,000.
CHINESE NEW YEAR EVENT -
an exploration event.
you may have wondered once what would happen if you kept traveling one direction away from the continent of Alfhiem.
after all it is just one big island, if you keep going will you hit the end of the map?
WELL IM GLAD YOU THOUGHT ABOUT IT.
cause this event will tell us.
posters will go up all over Alfhiem.
speaking of the voyage to the end of the world.
POSTER -
*insert picture of majestic sail boat sailing into the sunset... ah*
"we want you, to fall off the edge of the world."
event details - starting point : Undine Capital
each participating group(a group is all the members on a specific ship) will take a crystal made specifically to record what is at the end of the world, or whatever it is you find, bring back the crystal with the record of what you find there.
{reward 300K Yuld (total, if multiple players, amount will need to be split)
+ a bonus SR steel buster sword(weapon level will be the average level of your group)}
*bring your own ship
*bring your own supplies
*note to reach the edge of the "map" distance wise is a 6 night trip IRL time.
*a 25k Yuld gift will be given to all players who participate in the new year event.
because of this new sea fairing event, new sea monsters and boats will be added to the games monster bank and Vehicle bay.
COLLABORATION - Konosuba x ALO
its that time of year again.
you guessed.
its time to harvest plants.
a vegie trader is in town who wants them, and he has pretty decent rewards too, not that it'll be cheap.
note that vegetables are immune to area damage skills as well as spells.
cabbage -
level - 0
exp - 0
drops - cabbage(1)
hp - 1
atk - 1
spd - 1,000
details - a flying cabbage
skills - it can fly.
Lettuce -
level - 0
exp - 0
drops - lettuce (1)
hp - 2
atk - 0
spd - 1,000
details - a bouncy lettuce
skills - it can jump.
Trader-san :
type - average sword/single hand
level - 0
no stats
unique skill - boosts drop rates by 10% boosts exp gain by 10%
type - staff/single hand
level - 0
no stats
unique skill - boosts drop rates by 10% boosts exp gain by 10%
Players will be given a sword, this sword, if nurtured correctly, can become a zanpakuto.
your Zanpakuto in this game will be one of the following types : physical change, elemental change, magical change.
shikai and bankai will be unique skills unlocked through the event if you complete certain sub quests.
these cannot be chosen by the player as these are not original skills, they stay with the weapon, and as they are in game items, they can be used by other players, and given to other players.
the type of change will be reflected on your character type - expect a sword user to get a physical change instead of a magical change
physical ex - change in shape, stat boost
elemental change - a sword skill or spell with an element
magical change - a passive skill, spell, change in shape
may 10th -
To Raise your Asauchi into a zanpakuto you must kill hollows.
the Asauchi swords are a limited time weapon which will only be released this time, meaning other players cannot obtain one unless they get one from a previous player with a zanpakuto.
All Zanpakuto have one skill from the Asauchi stage and gain more skills at shikai unlock and bankai unlock.
so a zanpakuto will gain 5 unique skills in total.
Asauchi's gain exp from hollows, instead of you, for all blades, you need to reach 10,000 exp to unlock shikai,
bankai is a much harder unlock, and for each weapon it varies, once you reach shikai, a weapon quest will appear on the weapon's info screen, you must finish that quest to achieve bankai, be it killing hollows or anything else.
remember it is very difficult to unlock bankai, so do not get discouraged.. or do.
your Asauchi may changed sealed forms after learning shikai.
Asauchi's all have the same skills
0 mp - Senkaimon Gate - Changes a door to a senkaimon which leads to Midgard/Hollow Midgard depending on which world you are currently in.
0 mp - Flash Step - spd goes up by 50% for an instant, cooldown 20 seconds, can be cut down for mp, one second per mp.
0 mp - flash step stand - allows you to stand in the air, you may do this for 10 mintues at Asauchi, 20 at Shikai and 60 at bankai.
There is a new monster page which just has to do with Hollows.
in case you want to hunt them.
and a page that has to do with the companies on game mechanics if you want to learn about that bit.
in a party, only the zanpakuto which kills the hollow gains exp.
MAGE FESTIVAL
To start the Celebration of MAGIC.
ALL players get the following :
100,000 Yuld
MAGES get the following :
when a monster is killed by a spell that uses matk.
it drops two times as more items.
and they gain 1.5 times more exp.
these are some event monsters i think you'll enjoy
Magic Hider -
drops - EMP 1
Hp - 10,000
spd - 2,000
details - looks like a mailman. carrys a bag with one emp. Found in all monster spawning area's
max of 5 per person per event.
skills - immune to physical attacks. All his attacks have MASSIVE kncokback.
Magic Shops -
Staff of True Magic - 50,000 Yuld
Magic Lock - 1,000
+100 Matk
+100 Mp
+100 Mspt
-unique skill - the Basic projectile spell can be any element.
Broom : Model windspeaker - 100,000 Yuld
Hp - 1,000
spd - 5,000
Fuel - costs 1 mp per minute of flight
Carrying - 2
Broom : Model Hurricane Tamer - 700,000 Yuld
Hp - 3,000
spd - 11,000
fuel - costs 5 mp per minute of flight
carrying - 2
Spells :
Summoning Throne - 10 mp - 30,000 Yuld
I mean it summons a chair.
it doesn't do anything.
it doesn't deal any damage.
deals no knockback.
it's a chair.
Create : Wind - 10 mp - 40,000 Yuld
a motion activated spell.
requires a staff.
activated motion : spin with staff -> tap the ground
a massive amount of wind will come out from the point you hit.
deals no damage, but has huge knockback and stays in play for 20 seconds.
Protection charm - 5 mp - 50,000 Yuld
a chant activated spell.
choose a word for this spell (this cannot be changed)
from now on whenever you say that word (with the intention of using this spell)
this spell activates. This spell only works on the caster;
any damage they take for .5 seconds is mitigated by 25%
MASSIVE NARUTO COLLABORATION EVENT
its about time now isn't it.
NINJA TOOLS AND SCROLLS SHOP -
Shuriken - 90 Yuld - deals 10% atk damage when thrown, has 50% chance to crit, inflicts flinch if crit. More speed = more curving ability
Kunai - 100 Yuld - deals 50% atk dmg in melee, 15% when thrown.
White Light Blade - 75,000
+100 atk
+300 spd
unique skill - normal attacks have a 10% chance to inflict blinding
Sciencntific Ninja tool Kote : Scroll Launcher - 20,000 Yuld -
shoots out Ninja scrolls Allowing you to use skills without Mp.
worn on the forearm and activated by a certain hand sign on arm's hand.
Fire Jutsu = Do the Fire release sign.
since they don't use your mp, they also deal a set amount of damage.
has a fixed cooldown of 2 seconds per Jutsu unless said otherwise
Scrolls : can be used to learn a technique if you buy the master one, or if you buy a mini one, can be shot from a Kote
the master price will be listed first, followed by a mini one if there is one.
after prices, it will tell you how much mp is needed to use the Jutsu
of course if you plan to use any of these, you will need to do the hand signs, that's the only way.
well the only good way, doing any of these moves without hand signs makes that move lose 80% of its total damage output, and it doesn't have any of its niche effects. The hand signs here are the same ones used in the Show, if you really don't know them, there's always naruto wiki.
Fire Stye : Fire Ball Jutsu - 500,000 Yuld, 500 Yuld - 10 mp
shoots out a fireball which deals 100% matk or atk dmg per 10 mp up to 1,000% matk/atk dmg,
cooldown is 1 second per 10 mp, size of attack is one meter wide per ten mp.
mini scroll - 700 DMG 2 meters wide
Water Style : Water Dragon Jutsu - 600,000 Yuld, 600 Yuld - 30 mp
a dragon forms and deals 300% matk dmg, or 400% if the dragon forms from actual water
inflicts wtness for 40 seconds, if formed from actual water, 60 seconds.
cooldown 19 seconds, if formed from actual water, 13 seconds.
mini scroll - 1,000 dmg
Lighting Style : Power Bullet - 400,000 Yuld, 400 Yuld - 5 mp
throws a subtle hint of lighting which explodes into a mass of shocking electricity.
deals 10% matk dmg to the targets, if initial target is within one meter of another, a chain attack will hit them, and so on and so on, up to ten total targets, inflicts stun for 5 seconds. cooldown 25 seconds.
if it hits water, anything within 10 meter of the initial hit mark will be caught in the attack.
mini scroll - 100 damage, 5 chains total, 2 second stun.
Earth style : Boulder Jutsu - 300,000 Yuld, 300 Yuld - 25 mp -
a rock appear from the ground and is lobbed at the target.
rock qualities depend on terrain; rock deals 250% atk dmg.
for +25 mp it becomes giant boulder jutsu for 520% atk dmg.
for +75 mp it becomes massive boulder jutsu for 1100% atk dmg.
Massive Knock back.
cool down is 10 seconds per 25 mp used.
mini scroll - 500 damage, large knock back.
Water walking - 100,000 Yuld -
lets you walk on water for ten seconds per one mp.
you must always be focused however slightly on the fact that you are on water.
if you forget, the skill breaks and you fall in.
Ichiraku ramen -
Ramen - 25 Yuld - recovers 1% mp and 1% Hp, plus it tastes good. 25 Yuld good.
TRAINING REQUIRED JUTSU :
these are Techniques that need to be unlocked by doing qests,
they are definitely more powerful than those you can learn at the store in safe zones.
there are some moves that are restricted depending on your in game race.
Light affinity :
Cait Siths
Pooka
Leprechauns
Undine
Sylphs
Dark Affinity :
Imps
Spriggans
salamanders
Gnomes
like in the show, these both represent Ying and Yang. Both are needed to do the most difficult quest.
now This is a list of techniques followed by the quests to obtain them.
Rasengan : Spiraling Sphere - 5 mp -
a spiraling sphere held in the palm of your hand.
does All its damage gradually on contact.
deals 50% matk OR atk dmg per 5 mp, can be mixed.
for 5 more mp it can explode after all the damage is dealt.
for 5 more mp it can have massive knock back.
if you know wind mastery, it can also be thrown.
Chidori : One Thousand Birds - 5 mp -
a wild concentration of lighting on the palm of your hand.
does All its damage instantly on contact.
deals 50% matk OR atk dmg per 5 mp, can be mixed.
for 5 more mp a bleed effect is added
for 5 more mp a stun effect for 10 seconds is added.
if you know Lighting mastery, it can also be a ranged attack, extending like a Blade.
Sage Mode - 1 mp
has a 20 second casting time. (no casting time needed if you know six paths
takes 1 mp every second to sustain sage mode.
if you have no mp it can use 1 hp to sustain it.
while in this mode, all stats are boosted by 20%.
strength by an additional 50%
and all skills and spells become 25% cheaper (only if it costs 20 or more mp)
all your normal attacks have huge knock back.
and for 5 mp(zero if you know six paths), one of your attacks' range can be expanded by 2 feet.
even though you opponent won't be able to see.
you can sense others Mp within a 50 meters radius of your position.
for 2.5 mp, it can extend by 10 meters for 10 seconds.
Limited to Light Affinity
Nature Soul bend -
10 mp - upon touch, makes a single monster or player have 0% resistance to status ailments, does not remove immunity.
requires Six paths sage mode
Nature Bending -
0 mp - upon touch, inflict any ailment to a monster or player.
Only works if they have 0% resistance and are not immune to ailments.
requires six paths sage mode.
Yin-Yang Release : Super Massive Planetary Nine Tailed Beast Shuriken Cry -
500 Mp - A Projectile. Explosion. Deals 2500% Atk or Matk dmg total rapidly for 5 seconds.
Upon detonation it creates a blackhole taking in anything within 20 yards. Range of 50 yards.
requires Largest Tailed Beast Form, Sage mode, and Six paths sage mode activated to work.
Can Combine with Indra's Arrow into a projectile with effects of both skills together.
cooldown 7 Days.
Sharingan - 30 hp
takes away 3 hp every second you have this activated after intitial start. (takes zero hp if you know six paths)
while this is activated you can see ALL Players Hp and Mp as well as sense their Hp within a 50 meters radius.
it can be extended by 10 meters per 1 hp for ten seconds.
you can also see what spell or skill they're currently using.
you can also see past illusions and cloaking skills. your spd and eyesight are boosted by 25%
Limited to Dark affinity
Sx Paths : Sage Mode -
a most powerful technique which alllows you to use and the harness the powers of the Tailed beasts.
while in this state, you will heal 1 Hp for every 10 damage you take.
this is required to use some advanced skills. limited to Light affinity races
Six Paths : Rinnegan -
a most powerful technique which allows you to use and harness the most complex visual Jutsu.
while in this state you will gain 1 mp for every 10 damage you take.
this is required to use some advanced skills. limited to Dark affinity races.
Indra's Arrow -
500 mp - A Projectile. Piercing. Deals 2000% Atk or Matk Dmg Instantly to anything it touches.
Infinite Range. Ignores def, Mdef, resistance, Mitigation and Any spell or skills effects.
Requires Ultimate Susanoo, Sharingan, and Six Paths Rinne activated for this to work.
can combine with Yin-Yang Release : Super Massive Planetary Nine Tailed Beast Shuriken Cry to make a projectile with both skills together.
cooldown 7 days.
Almighty Push -
Throws everything around you back.
range is 1 foot per 2 mp, up to 200 mp.
Deals 10% atk OR matk dmg pre 2 mp.
cooldown is 1 seconds per 1 mp.
requires Six Paths : Rinnegan
Planetary Pull -
Pulls objets, People, or monsters near a point.
Range is 1 feet per 1 mp.
1 mp per 100 weight total ( in case of multiple items.)
for players and monsters :
1 mp per 100 strength.
requires six paths rinnegan
Ultimate Susanoo -
a humanoid body that envelops the body of the user.
this can have additional def and Hp for you as a line of defense,
the conversion rate is.
1 mp for 100 points of hp and 5 points of def.
it can regenerate if you put in more Mp.
and it can attack with it's giant sword that reflects 150% your atk OR matk dmg.
that takes an additional 200 Mp to generate no matter the size of the susanoo,
and 100 more for a shield.
strength is boosted by 100%
Requires Sharingan
Tailed Beast Form -
a beastly form which allows you to turn into one of many ailed beasts massive cloaked forms.
when this is activated it does not take any mp, but gets weaker as you use Mp.
for every point of Mp, this claok gives you +1 point into your atk and matk stats
every normal attack you do costs 5 mp while in this form
and normal attacks do 150% atk or Matk dmg
strength is boosted by 100%
Require Sage Mode
Tsukuyomi - 50 mp
only works on players, in eye contact, puts them under a spell which transports them to another world.
the only escape is for them to punch a rock that has 100 Hp per 1 mp AND hp you have over your opponent.
per level you have over your opponent that rock gains 1,000 Hp.
you cannot trap anyone in a tsukuyomi if the rock has no hp.
Requires Sharingan
Amaterasu - 100 Mp
whatever you have your eyes on at that specific moment in time is lit on fire and cannot be put out.
unless you do it yourself. classified as a special status ailment.
deals 10 dmg every second, stacks with itself and normal fire.
Requires Sharingan
tailed Beast Bomb - 120 Mp
charges and shoots out a massive ball of power.
deals 1400% atk or matk damage on impact.
explodes in a 20 meter diameter from point of impact.
casting time 10 seconds
cooldown 40 minutes
Requires Tailed Beast Form
Event Quests : most quests will require one light affinity and one dark affinity race to do.
This will be listed as Ying and Yang requirement.
to enter each of these quests, just enter the Event Portal at the fairy capital.
One Light and a Dark -
requirements - Two player party Max, Quest not redoablupon completion.
reward - Chidori and Rasengan skills, one to each player.
details - Map : Forest night
you will have to fight-
Breaker of Bonds : Masked Man -
level - 20
exp - 3,000
Hp - 20,000
spd - 500
atk - 200
details - go watch Naruto
skills - every attack has a 60% chance to not make contact.
Extra Strength Training -
requirements - Ying and Yang,
two player party max, Quest not redoable upon completion
reward - Sharingan, Sage Mode, one per player.
details - Map : Training grounds
you'll have to fight.
Sixth Fire Shadow : Kakashi -
level - 30
exp - 3,000
HP - 40,000
atk - 500
atk spd - 1,000
mov spd - 2,000
blk spd - 1,600
matk - 1,000
details - Go watch Naruto
skills - Can use all of the techniques for sale at the scroll shop + Chidori ( Lighting Blade)
Mastering the Arts of Ninja -
Requirements - Ying and Yang, two player party max, Quest not redoable upon completion
reward - unlocks Tailed Beast mode, and use of Susanoo; Tailed Beast Bomb, Amaterasu, and Tsukuyomi
details - Map : Final Valley
You'll have to fight
Wandering Ninja : Sasuke -
level - 50
exp - 3,000
Hp - 100,000
Atk - 600
atk spd - 1,300
blk spd - 1,500
mov spd - 1,700
details - Boruto : naruto the movie form
skills : Fireball, Chidori
immune to all status ailments
all attacks have a 50% to not hit
AND
Ninja of Light : Naruto -
level - 50
exp - 3,000
Hp - 130,000
atk - 620
atk spd . - 1,100
blk spd - 1,600
mov spd - 1,700
details - Boruto : naruto the movie form
skills - Rasengan, clones (up to 10)
immune to all status ailments.
The Path to be a God -
requirements - Ying and Yang, two player party max, Quest not redoable after completion
reward - Unlocks the Six Paths modes.
Details - IT's time for the final battle of the event. it's the hardest one.
glad you made it this far.
Map : Tree of Chakra
You'll have to fight the final bosses.
Empty Soul : Obito Uchiha -
level - 60
exp - 3,000
Hp - 50,000
atk - 500
spd - 1,000
details - Ten Tails Mode
skills - Seeker Orbs (4) (atk spd 1,500, deals 100% atk dmg)
upon death summons Madara
World's Evil : Madara -
level - 70
exp - 5,000
Hp - 60,000
Atk - 600
spd - 1,600
blk spd - 2,500
details - Ten Tails Mode
skills - Boss Fireball, Seeker Orbs (5),
staff of Ying and Yang, deals 200% Atk dmg, then explodes.
upon death summon Kaguya
神の王女 : Kaguya -
level - 80
exp - 10,000
Hp - 100,000
atk - 1,000
Atk spd - 1,700
blk spd - 1,900
mov spd - 2,500
details - go watch Naruto
skills -
absorbing Chakra - takes 75% less damage from all skills and spells.
Dimensional movement - can change the landscape to anything she pleases.
God Like - If you make any eye contact, you will get stunned for 5 seconds.
Super Magic - she can use any Jutsu, or spell in game.
Sealing - can only be defeated if the last hit is hit by both Players at the same time.
Windjammer Voyage aboard a Tall ship.
Starting June 21st This event will start as last time, at Undine Harbor.
this event is planned to last about 10 days.
At the start of the day, the ship will arrive and then, you will board it.
note there will usually be a huge line.
once on board you will magically get a keycard.
this will lead to your room which is where you will stay on the ship for the rest of the trip.
you will stay in that room, shared with one or two other players.
(they will be human players)
and from there the journey will start-
during the Adventure, exp, items, and Yuld can be earned in Great amounts.
*note : Players may bring their own ship.
There is a dock inside the main ship.
Yes the ship is that large.
SHADY ISLAND SHOP
MAGE FESTIVAL
To start the Celebration of MAGIC.
ALL players get the following :
100,000 Yuld
MAGES get the following :
when a monster is killed by a spell that uses matk.
it drops two times as more items.
and they gain 1.5 times more exp.
these are some event monsters i think you'll enjoy
Magic Hider -
drops - EMP 1
Hp - 10,000
spd - 2,000
details - looks like a mailman. carrys a bag with one emp. Found in all monster spawning area's
max of 5 per person per event.
skills - immune to physical attacks. All his attacks have MASSIVE kncokback.
Magic Shops -
Staff of True Magic - 50,000 Yuld
Magic Lock - 1,000
+100 Matk
+100 Mp
+100 Mspt
-unique skill - the Basic projectile spell can be any element.
Broom : Model windspeaker - 100,000 Yuld
Hp - 1,000
spd - 5,000
Fuel - costs 1 mp per minute of flight
Carrying - 2
Broom : Model Hurricane Tamer - 700,000 Yuld
Hp - 3,000
spd - 11,000
fuel - costs 5 mp per minute of flight
carrying - 2
Spells :
Summoning Throne - 10 mp - 30,000 Yuld
I mean it summons a chair.
it doesn't do anything.
it doesn't deal any damage.
deals no knockback.
it's a chair.
can be used ten times before it has to cooldown.
limit of 10 ten.
cooldown 6,000 seconds.
Create : Wind - 10 mp - 40,000 Yuld
a motion activated spell.
requires a staff.
activated motion : spin with staff -> tap the ground
a massive amount of wind will come out from the point you hit.
deals no damage, but has huge knockback and stays in play for 20 seconds.
cooldown 3 minutes
Protection charm - 5 mp - 50,000 Yuld
a chant activated spell.
choose a word for this spell (this cannot be changed)
from now on whenever you say that word (with the intention of using this spell)
this spell activates. This spell only works on the caster;
any damage they take for .5 seconds is mitigated by 25%
Blade Of Blades Tournament.
The BoB is a tournament made to find the games strongest player,
The first match will start in July Located on the calendar.
Sign ups start now, up to 24 hours until the tournament, in which no more sign ups will be taken.
The tournament set up this year will be the following
1st - Block A, B, C, D. each one of these will do TEAM BATTLES. you need to make teams of 3 players, no more, no less will be entered.
there will be two battles per block and then ALL WINNING TEAMS in each block will move on,
however make note that the next part will not be in teams.
2nd - the winning teams of the block battles will now have a preliminary match of 1v1's.
since there were teams of 3 and 4 blocks, that means there are 12 members left.
after these match ups, there will be only 6 Players left.
3rd - The final. This is THE Arena, all of the six remaining players will be randomly spawned into one map and fight until there is only 1 Player left standing, that player will be the Winner of the 2017 Summer BoB.
Basic Rules :
-This is THE PvP tournament in ALO, take your loss with honor, and take due note of the rules.
-Rules may change, and matches may be rerun If players are seen taking advantage of bugs and other such anomalies within the game.
-No Level Restrictions
-No Gear Restrictions
-No Items Allowed until the Final Battle
-Lag (An inability to reply) can and will not stop your opponent from attacking you if you do not respond within 6 hours.
a stop for sleep must be agreed on both sides. DO NOT say you were busy, you must be prepared for this tournament;
excuses will get you disqualified.
-No Class Restrictions
-the time limits : Block battles-3 days, prelims-2 days, and the final-5 days.
If the times are reached whoever's side has the most Hp wins. (percentage based)
-Battles with NPC players MAY require you to play the NPC's, at any time the Admins of the chat can play as the NPC's and fight you.
-NPC players will mostly likely be needed to fill empty spots in the tournament. These will not follow the exact process of character creation due to how complex it is, but they will have basic stats and such as any player would have, treat them as if they were players.
Locations :
Block battles - random generated terrains in a circular Arena at the fairy capital.
*spectators can come and sit around, Or watch from their interfaces.
Prelims : A Flat Fixed Arena at the fairy capital.
*spectators can come and sit around, Or watch on their TV's, Computers, interfaces in ALO
Final : A Map Cut off from the rest of the game, Players will enter at the fairy capital, and exit.
*spectators can view the fight from Any Screen in ALO, or even IRL.
Prizes :*these do not accumulate, you get the farthest one you can, not the ones behind it,
Participation Till Loss - 10K Yuld
Winning one battle - 30K Yuld
Winning the Block - 50k Yuld
Winning the Prelims - 100K Yuld
3rd - 1M Yuld, God Sandwich x1
2nd - 3M Yuld, God Sandwich x2
1st - 5M Yuld, God Sandwich x3
To sign up message the Main Admin and send the following info.
-Player name :
-Player level :
-Team members : one , and two
-Team Name : optional*
Soul Eater HA
If Ya Wanna Join.
Step 1 - Go to The Fairy Capital
Step 2 - enter the GIANT DWMA (death's weapon meister academy)
Step 3 - Register as a weapon or Meister, Get your DWMA ID card.
Step 4 - You'd need to find a main partner, But technically you don't hav to always be used or use them.
Weapon Info :
As a Weapon half all your stats, you can turn any part of you into a weapon, as only that part of you is a weapon, only that part of you has halved stats. In the Game for now, there re only a few weapons you can turn into, the list down below. Weapons Cannot be a Higher Level than Their Meisters, if they ARE, then you'll have to take off 2.5% of your stats per level to match your Meister's level, otherwise you will kill your meister. Yes, it is painful. Weapon's DO have Hp, It is a stat that is cut in half in weapon form, BUT then you times it by Five, that's your Resiliency, If hit by Something that's over it, You Take Damage, and your Hp Drops as a weapon.
weapon types -
Swords, Scythes, Other Melee Weapons we have in game, Guns, Shields, Staves, and Wands.
*Remember once you choose a weapon type, you can't choose another.
*No sword skills or spells in weapon form except for the basic projectile and basic sword skill, which uses Both the Meister's and Weapon's Mp Evenly.
Meister Info :
As a Meister you can use Weapons to attack, weapons cannot use other weapons.
When a Meister uses A Weapon Add The weapon's stats to the Meister's.
You can Use Only One Weapon At Once Unless You are Higher or equal to their levels Combined.
Using Two weapons at once will kill Your character if you try to equip them both while they one or both are stronger than you.
When Fighting Another M/W you can deal damage to the other person's weapon by increasing your Soul Wave Length Power.
to do this, just pump Mp into your weapon, and you can increase one stats by one for 1 mp. Up to 100% of their stat, otherwise you'll kill your weapon. You can also just do this to damage other people's weapons, their stats will go up too, but only as long as you keep physical contact. Yes, it is extremely painful.
Info for Both :
Whenever Meisters and weapons both kill a monster, they each gain 50% of the exp, so it's split, BUT you total exp of the monster killed is boosted by 50%.
Ex. a monster has 100 exp drop, when killed by a M/W it now drops 150 exp.
The Weapon gets 75 exp.
The Meister gets 75 exp
Meister and Weapon's can party up, however only the players who killed it get the exp.
Eating Souls :
As a weapon you Aspire to reach Death Scythe Level, which Is done by Eating Ninty Nine Souls and One Witch soul at the end.
To Eat a soul it has to be at a Higher level than both players' levels combined Minus 25%.
Ex. a Meister is level 50 a Weapon is level 25, together its 75 levels. Take away 25% from 75 is 56.25 Round down in this case, they will need to kill monster level 56 or higher to eat their soul.
For the Witches Soul, it will be an event Boss Released at a later Date.
Soul Resonance :
Once a W/M Duo have gotten used to fighting Together as such,
Achieved by eating only five souls, they can perform a soul resonance.
To Use it, It requires 30% of the Max mp from both players.
Below is what your Soul Resonance will be depending on your weapon type.
basic - 5 souls eaten.
Melee - Shoots a Soul Wave Length which deals 200% of the Weapon's dmg and 200% of the Meister's.
Atk or Matk for both, spd is both player's mp and Hp combined. Size is one meter in length for every 10 mp used.
Gun - Shoots a Laser, spd is all of the weapon's stats combined, size 1 meter in diameter per 25 mp used total, dmg is all of the Meister's stats combined.
Magic - Shoots a Multiple Projectiles, they deal 50% of the Weapon's dmg, and 50% of the Meister's dmg, can be matk or atk.
number of projectiles is one for every 50 mp used total. spd is both player's mspt combined.
Bond levels :
For every soul your weapon manages to consume, your stats get 2.5% lowered in weapon form,
OR its one more level that your weapon does not have to lower for a meister to use them.
Once it reaches 100% at 50 souls, your stats get raised in weapon form, starting from 102.5%.\ at 51 souls.
Mid soul resonance - unlocked at 25 souls Consumes 20% of Meister and weapon’s Hp.
Atk Dmg RES - Boosts atk by meister’s atk, has knock back depending on weapon’s strength, lasts 30 seconds.
Matk Dmg RES - boosts matk by meister’s matk, inflicts status ailments determined by weapon’s elemental mastery, lasts 30 seconds.
High soul resonance - unlocked at 60 Souls - consumes 50% of both players mp and hp bars.
Sword and Runeblade - Monster Hunter - Deals 1000% of both players Dmg. A close slash attack.
Scythe and other Melee - Demon Hunter - Deals 1000% of both players Dmg. A ranged slash attack.
Hand Held Gun and other gun types - Bounty Hunter - Deals 200% of both players Dmg five times. A ranged Semi-Automatic attack.
Sniper - Head Hunter - deals 1000% of both players Dmg. A ranged single shot.
Staff - Soul Hunter - Deals 500% of both players Dmg twice. two ranged homing missiles.
Wand and other magic type weapons - Arcane Hunter - deals 100% of both players Dmg ten times. A ranged explosion throwing attack.
DeathScythe - Unlocked at 100 souls. Passive effect :
Once at this stage a weapon can sprout up to 10 weapon parts from their body without needing to use their own limbs as catalyst. In complete weapon form, you will 300% your total stats, and your Meister can use sword skills, gun skills, and spells accordingly to your weapon form now. Note that only DeathScythe class Meisters can wield you now, meaning those who have transformed a weapon into a death scythe before.
Death Scythe Class Meisters - unlocked when a Meister has made a weapon into a death scythe.
Passive Effect :Once at this stage Meisters can now Shift the stats of their weapons without using any mp.
Their Soul Resonances also cost half as much.
Halloween event - 2017 -
Pumkins -
Pumpkin Hollow -
exp - 500
drops - Pumpkin Spice (20) (10-100) Tastes good, but doesn't do anything.
hp - 30,000
atk - 400
matk - 600
spd - 2,100
def - 1,000
mdef - 500
details - can give exp to zanpakuto as well but then it's 5,000, a black humanoid shape outline with a mean pumpkin head n top.
skills - can attack with matk or atk randomly.
Harvesting Anti Body - once any Hollow Pumpkin's in the same area are inflicted with a status ailment, the others are immune to it, until the one infected dies.
Pumpkin Knight -
level - 60
exp - 1,500
drops - Pumpkin Slice (150) (5-20) tastes good, and still doesnt do stuff
hp - 77,000
Atk - 900
matk - 900
spd - 2,700
def - 3,500
mdef - 4,500
details - a man with a pumpkin head riding a Skeleton Horse, carries a scythe. Zanpakuto exp 7,500
skills - scary chivalry - immune to all status ailments.
inhuman mights - repels all knock back back at attacker.
scythe mastery - can use all scythe skills with no cool downs.
Vasto Lorde : Pumpkin - Field Boss
level - 100
exp - 5,000
drops - Pumpkin (10,000) (1-5) looks cool and stuff
Hp - 222,222
Atk - 2,000
Matk 3,000
spd - 3,500
blk spd - 5,000
def - 5,000
mdef - 5,000
details - a man in a white cape with a pumpkin head. Carries a staff and a long sword, zanpakuto exp 50,000
skills - evil nesssssss - when inflicted with status ailments, give it to everyone in the infector player's party, then cure it.
hollowman - summons 2 random pumpkins every 2 minutes.
magicman - summons barriers with staff that mitigate all damage, has three of them at 3 x 3 feet range.
swordman - can use long sword, short sword, and average sword skills with blade, no cooldowns.
shieldman - whenever a pumpkin takes damage within 500 meters of this character, gain 500 def and mdef for 30 seconds, can stack.
event shop -
Pumpkin Scythe - Cost - 100 pumpkin slices, 1,000 Pumpkin spices.
Res - 1,000
DL - shiny
Attack type - slashing
weapon type - scythe/two handed.
+280 Hp
+70 Mp
+90 Atk
+90 Spd
+90 Matk
+70 Mspt
Pumpkin Staff - Cost - 50 Pumpkin Slices, 2,000 Pumpkin Spices.
Res - 2,000
DL- shiny
Attack Type - Magical
Weapon Type - staff/single handed
+200 Matk
+200 Mp
+300 Mspt
unique skill - deals 15% more damage to all plant Monsters.
Bullet Seed Rifle - Cost - 150 Pumpkin Slices, 500 Pumpkin Spices.
Res - 3,000
DL - shiny
attack type - Blast
weapon Type - Rifle/Auto
+700 Spd
bullet spd - 2,000
unique skill - can use 1 pumpkin spice as a single five caliber bullet. Uses Pumpkins as Drum Mags that can fit up to 1,000 Ammo.
Ocean Update and One Piece Collaboration -
The Sea of ALO will now spawn random one time islands.
if you manage to find one of these islands, they may have exclusive monsters on them now listed on the new Ocean Monster's Page.
Island will also have a chance to spawn chests now as a means to obtain them in a much more assessable fashion.
Once you find an island it will have one of four season types : Fall, Winter, Spring, Summer.
when approaching an island you will notice that the sea around that island fits it's season accordingly.
the size of the island also varies from type 1 to 7
safe zone villages only exist on size 2 islands; towns only exist only islands of sizes 3 to 4, and cities appear on size 5 to 6, size 7 islands are the only island without a monster zone as the whole island is a massive city. as such size one islands are small and do not have peaceful civilizations on them or in another way - only monster zones.
The chances of the islands being a specific type :
1 - 1-30
2 - 31-50
3 - 51-65
4 - 65-75
5 - 75 -85
6 - 85-94
7 - 95-100
whenever you get to one island the log pose will need to reset while on the island, so that log pose cannot be used until it resets, if you use another log pose to go to another island, the previous one is still set to the same island until you reset it.
the time for a log pose to reset depends on the size of the island.
note that all reset times are IRL times.
reset times are the following :
it starts at 3 hours and goes up by 3, except for size seven islands, they last 24 hours.
probability of chests on islands are dependent on size.
the percents are the chest types and how often they'll be chests there.
the times after it is how many times it rolls, or just how many of that chest there can be there, depending on how the roll goes.
1 - wood : 100% x5
2 - stone : 75% x3
3 - bronze : 50% x2
4 - silver : 25%
5 - gold : 15%
6 - diamond : 10%
The following items will now be available in all vehicle bays -
Log Pose - 10,000 - allows you to track an islands location in the sea's of ALO
New World Log Pose - 30,000 - allows you to track three islands at once in the sea's of ALO with three log poses.
Eternal Pose - if you wish to return to an island, buy an eternal pose for it, you can only make one by staying on the island for 24 hours.
a blank pose costs 20,000 but a set one can cost any amount due to how popular that island is.
One Piece Collaboration Shop -
Cog - 200,000
hp - 45,000
max spd - 950
def - 300
material - wood
engine - single sail
carrying - 6
rooms - 2
deck level - 5.5 feet
cannon capacity - zero
ammo - 3,000
dimensions - 15 yards by 6 yards
unique skill - travel time is faster by 25%
Mistico - 600K Yuld
hp - 250,000
max spd - 2,500
def - 1,000
material - wood
engine - Dual Sails
carrying - 12
rooms - 8
deck level - 9 feet
cannon capacity - 8
ammo - 120
dimensions - 29 yards by 10 yards
unique skill - spd is not effected by damage.
Schooner - 1,200,000
hp - 900,000
max spd - 2,100
def - 12,000
mdef - 5,000
material - wood
engine - triple sails
carrying - 22
rooms - 11
deck level - 12.5 feet
cannon capacity - 12
ammo - 250
dimensions - 44 yards - 16 yards
unique skill - sea monsters do not attack this ship as long as a player on board is at or above that monsters level.
Carrack - 5,000,000 Yuld
Hp - 5,000,000
max spd - 4,500
def - 25,000
mdef - 150,000
material - Wood
Engine - Quad Sails
Carrying - 40
Rooms - 20
deck level - 20 Feet
cannon capacity - 20
Ammo - 1,000
dimensions - 90 yards - 25 yards
Unique skill - Takes 75% less damage from Physical Attacks
One Piece Skills Collab -
no devil fruits guys am sorry, but no-
You can get Haki Tho.
there are three types of haki
Armament Haki - Increases physical power
Observation Haki - Increases awareness
Conqueror's Haki - The Power of Kings
to obtain the first two types you must first find at least 5 islands that have not been previously discovered of at least type three or above.
and to increase it's levels you have to find either Arm-haki fruits or Ob-haki fruits to boost the levels of the corresponding Haki.
to obtain the final and third haki you have to find the following types of islands :
Supremacy - if your total base stats are three times as high as another player's total stats(buffs and skills included)
knock that player out, however that player cannot be damaged for the amount of time they are knocked out, max time an hour.
to the knocked out player it is as if they are having a lag spike.
physical boost - passive skill - boosts strength by 75%
spiritual boos - passive skill - boost your max mp by 20%
Vitality Boost - passive skill - boost your max Hp by 50%
There are three levels of the other two types of haki and to level them up from one to the next you need fruit.
it starts at one and goes up by one each level.
once you reach that level the effects of the current skills increase and you also gain whatever skills are in that level.
The Gear Shop for DxD Event :
ALL of the following gear has the following specific features.
-Only females can equip them.
-Only males can purchase them.
-All The Following gear are unique EA items that replace the default underwear skins.
-can be worn over all gear as a costume or under all gear as normal.
-all gear effects are twice as effective when used as a costume.
Universal :
Cute-
Blush pink Kitty Keyhole cut out Satin slip dress w/ turtleneck collar, cutaway shoulders creating wide armholes
-100K yuld
+2% max Hp and Mp
Red polka dot babydoll, molded underwire cups, cami straps, contrast ruffle trim w/ sequins and matching lace thong
-100K yuld
+2% Matk and Mspt
Sexy -
Flirty teddy w/ high lace neck, spaghetti straps, halter tie closure, molded underwire cups, satin center panel w/ eyelash lace overlay, sheer sides, layered ruffle skirt w/ scalloped trim
-150K yuld
+2% spd
Black Vertical lined mesh corset w padded cups, boning and back hook and eye closure, feat. garters, satin bow detailing, thigh highs
-150K yuld
+2% atk
White lace bra set w/ high scoop neck, front keyhole opening, thick shoulder straps, hook and eye back closure, garter belt w/ hook eye back closure, matching panties, thigh highs w/ lace and bow detailing
-150K yuld
+2% matk
Undine Exclusive :
The underwear consists of cotton as the main fabric and is tight fitting as well.
The bra is the same fabric as the underwear though a little smoother so as to not irritate the chest.
It has a fish stitched on it.
They're both aqua blue.
-200K
+5% mspt
Gnome Exclusive :
Celtic Skirt with a Swastika Bra
-200K yuld
+5% def and mdef
Spriggan Exclusives :
normal Bra and Panty, but.
on the center of the panty.
there is.
a dollar Symbol.
-200K
+10% drop rates
Cait Sith Exclusives :
Tight fitting playboy bunny suit that hugs the form snuggly and compliments your body shape.
White collar with black bowtie as well as shirt cuffs on both arms and matching heels.
(Your choice of color)
With the optional choice of both bunny ears and a bushy white tail as well as the decision of stockings or fishnets.
-200K Yuld
+5% spd on ground
Salamander Exclusives :
Ever wanted Yoko's normal attire, now you can buy it.
-200K Yuld
+5% Atk
Imp Exclusive :
Only comes in BLACk, very tight, very thin fabric, if you look really hard, you can almost s-
-200K yuld
+5% Atk spd
Sylph Exclusives :
The Top Bra is made from a soft Silk that somehow idfk manages to stay in shape while also being shaped like a leaf, while the bottom COUGH- half is black and sparkly. because yes.
-200K yuld
+5% spd in air
Leprechaun Exclusive :
the main body of the bra is held together by what appears to be a thin chain, while the panty has simple drawings of tools on it.
Pooka Exclusive :
The Pooka gear set.
is just a bandage.
and pair of Tight Bloomers
-200K
-+5% max Mp
Well, i guess world's are colliding again.
If you kill those that don't belong.
you'll gain rewards also..that don't belong in this world...oh well. Happy hunting.
weapon Fighter -
level - 5
drops - FEH:SP x2
exp - 50
hp - 800
atk - 30
spd - 120
details - a basic military fighter, uses a sword or lance
weapon Cavalier -
level - 10
drops - FEH:SP x4
exp - 120
hp - 2,000
atk - 50
spd - 400
details - a basic military mounted fighter , uses a sword or lance
skills - while on horse, spd is 900
weapon Flier -
level - 15
drops - FEH:SP x9
exp - 300
hp - 4,500
atk - 75
spd - 800
details - a basic air born mounted fighter, uses a sword or lance
skills - while on Pegasus, spd is 1,300
Tome mage -
level - 12
drops - FEH:SP x7
exp - 200
hp - 1,000
matk - 200
spd - 500
mspt - 500
details - a magic user who shoots projectiles from a far range, uses a book.
skills - shoots projectiles for 100% matk dmg, heals for 100% mspt.
Archer Militia -
level - 8
drops - FEH:SP x3
exp - 80
hp - 700
atk - 700
spd - 700
details - a military Archer, uses bow and arrows
Event Exchange shop -
1,000 Yuld - 1 FEH:SP
Stamina potion - 3 FEH:SP
-instantly restores 200 HP, 50 mp
Light's blessing - 5 FEH:SP
-revives a player at 50% hp, once
Dueling Crest - 2 FEH:SP
- if you win an arena battle, you gain 3 times more AP, only once per crest.
Falchion - 200 FEH:SP
level - 40
rarity - Super Rare
weapon type - Long sword/single handed
element - Light/Dark
+100 atk
+100 spd
+25 mp
unique skill - heals 20 hp for every hit taken, deals 200 more fixed damage to dragons, with a skill activated
Blarraven - 200 FEH:SP
level - 40
rarity - Super Rare
weapon type - Tome/Single handed
element - Light/Dark
+100 matk
+100 Mspt
+25 mp
unique skill - Deals 10% more damage to the weaker element, heals heal 10% more
Sol Katti - 200 FEH:SP
level - 40
rarity - Super Rare
weapon type - Curved Blade/ single handed
element - Light/Dark
+100 Atk
+100 spd
+25 hp
unique skill - gains 10% more atk spd when hp below 50%, after a normal attack, atk spd is boosted by 10% for the next second
Fujin Yumi - 200 FEH:SP
level - 40
Rarity - Super Rare
weapon type - Bow/Single handed
element - Light/Dark
+100 atk
+100 matk
+25 mp
unique skill - deals 25% more damage to flying targets, if the target has less than 50% hp , a piercing effect is applied.
Collaboration - Brave frontier - Alfheim online
limited time dungeon -
The Dark Oracle -
location - fairy capital ( event tp gate used to tp to dungeon)
details - you'll run into around 20 monsters through the dungeon and at the end defeat the boss , after that a tp gate opens and you can use it to get back to the fairy capital .
monsters -
harpy -
level - 5
drops - electric feather ( C-1) (500)
exp - 150
hp - 2,000
atk - 50
matk - 200
spd - 300
salamander -
drops - fire fang (C - 2) ( 700)
exp - 190
level - 7
hp - 3,000
atk - 150
matk - 150
spd - 400
Ziz the great Thunder Bird -
level - 20
drops - brave eye (B-1)
exp - 500
hp - 15,000
atk - 500
matk - 700
spd - 900
details - all attacks paralyze and stun on contact.
Vampire Lord -
level 20 -
drops - brave stone (C-3)
exp - 5580
hp - 15,500
atk - 600
matk - 800
spd - 1,000
details - all attacks curse
dungeon boss -
Dark Knight of the Oracle Ark -
level - 25 - 50
drops - Oracle bangles - bracelets - unique skill - boosts atk and spd by 10% whenever a party member is attacked for 5 seconds
(25% - 50% drop rate)
exp - 1,000 - 2,300
hp - 25,000 - 50,000
atk - 450 - 750
strength - 1,500 - 2,500
mov spd - 1,000 - 2,000
blk spd - 1,100 - 2,400
atk spd - 800 - 1,500
matk - 200 - 500
brave frontier x ALO part two
limited time event spells and items
leviathan sage's protection - 10 mp - selected target takes 50% less dmg for 3 seconds, multiple can be casted at once.
while spell is in effect the target is surrounded by a water bubble(strictly for design purposes only)
(only useable with weapon : Leviathan sSage's Legacy)
- 75k yuld to unlock spell
leviathan sage's grace - 25 mp - sets all party's hp to 70% max hp and cures all common status ailments
the caster creates a giant water bubble above them and then pops it, this casts the spell.
(only usable with weapon : Leviathan Sage's Legacy)
- 100k yuld to unlock spell
water legend wave - 10 mp - a thrust that shoots out multiple waves, slash 100% atk dmg , waves 200% atk dmg total
the waves travel a distance of 10 meters, the thrust does not have to hit for the waves to activate.
(only usable with weapon : Treasured Ice blade Lexida )
- 50k yuld to unlock skill
halcyon of ice - 100 mp - a skill that freezes everything around you for a duration.
the skill has a range of 10 meters in diameter and lasts 30 seconds, deals 500% matk dmg to those who are frozen
(only usable with weapon : Treasured Ice blade Lexida)
- 150K to unlock skill
Treasured Ice blade , Lexida - 150k Yuld
+100 atk
+100 spd
- requires fencer class
Leviathan Sage's Legacy - 180k Yuld
+ 300 mspt
+ 300 hp
-requires level two casting skill
summoning arts spells - you can buy a summoning ticket and use it to summon either of these two units.
summoning ticket - 200k Yuld
graceful princess Elza -
requires : dark mastery, level two casting , a dark elemental staff.
100 mp - summons the unit "Elza"
disappears is hp or mp runs out.
Hp - 1,000
mp - 100
atk - 100
spd - 700
matk - 100
skills - termination - 20 mp - an attack which hits a target with 200% atk and matk dmg.
heals Elza for same amount of damage done.
Ultima Memorcia - 100 mp - hits a target 8 times and deals 300% atk dmg per hit, 80% to curse opponent with each hit and each hit deals 350% damage instead if summoner attacks at same time as Elza.
Legendary Theif Zelnite -
requires : earth mastery, level two casting, a Mega rare or higher staff.
100 mp - summons the unit "zelnite"
disappears is hp or mp runs out.
hp - 1,200
mp - 80
atk - 90
spd - 900
matk - 100
skills - invisible hand - 10 mp - increases spd by 50% for 5 seconds.
zelnite's honor - 10 mp - increases all drop rates by 25% for the next monster(doesn't work on bosses) ( Yuld , exp , item)
EXTRA ITEMS -
Brave Sword - Mega Rare
level - 25
+100 atk
+80 mp
Unique skill - for every attack dealt , you gain 5 mp (only applies for one hit sword skills and normal attacks)
obtained by crafting common iron x1000 and brave eye x25
Brave Spear - Mega Rare
level - 25
+100 hp
+80 def
Unique skill - heals 30% of your hp every 3 attacks you take(counts multiple hit skills as one attack.)
obtained by crafting common iron x1000 and brave stone x25
HALLOWEEN EVENT -
headless jack-o-Lantern dude - spawns in forests near town
level - 10
exp - 100
drops - candy(heals 5 mp)
hp - 1,000
atk - 100
matk - 100
spd - 500
skills -
pumpkin flame - activates randomly (70% of the time every 5 seconds) -
throws a hot fireball , deals 100% matk dmg.
spirit burn - activates when hit with martial arts or body contact -
inflicts burn on player.
Clown-chan - spawns in areas with civilization
level - 15
exp - 200
drops - candy(2-5)
hp - 2,000
atk - 120
matk - 30
spd - 600
skills -
jumpscare - activates when hit with magic -
monster unleashes a high pitched sceam, boosts spd by 50%
trick or trick - activates when a sword skill is used -
any attacks in the next 5 seconds deal 1 damage to the boss.
these gear(s) can be traded with candy -
peppermint candy cane staff - SR - 50 candy
level - 10
element - Light
+25 matk
+50 mp
Unique skill - candy gives +25 mp and hp when staff is equipped ,
and potions take 5 seconds less to work
chocolate Pocky Sword - SR - 50 candy
level - 10
element - dark
+25 atk
+50 hp
Unique skill - Candy gives +25 mp and hp whem staff is equipped,
and potions take 5 seconds less to work
GOBLIN WAR
Goblin war Act 1 :
sea attack : the goblins have a base located in undine water ; they are coming out of the coastline and proceeding to attack the cities nearby , money and other items will be paid to any adventurer who will help in taking back our waters.
Trade Center - (trade war spoils for items)
a stick of Takoyaki - one goblin blade
1,000 Yuld - costs 5 goblin blades
1 WMP/EMP - costs 50 goblin blades
750 exp - costs 10 goblin blades
Polished goblin blade - costs 20 goblin blades
weight - 200
+100 atk
+20 spd
-50 hp
250,000 Yuld - 1,000 Goblin Blades
Goblin Slayer - costs 100 goblin blades
weight - 900
+350 atk
+200 spd
-50 hp
-50 def
unique skill - deals 50% more damage to goblin type monsters
ES implant (takes 15% less damage from knives) - costs 5 heavy goblin armor
ES implant (takes 15% less damage from short swords) - costs 5 heavy goblin armor
ES implant (takes 5% less damage from thrust attacks) - costs 5 heavy goblin armor
Staff of the Goblins - costs goblin king crown
Magic lock - 2,500
+500 matk
+500 mspt
+500 mp
unique skill - boosts mp regen by 20% if player if buffed
Goblin Army -
War Goblin Grunt -
level - 1
drops - goblin blade
exp - 120
hp - 300
atk - 30
spd - 100
War Goblin Savage -
level - 10
drops - goblin blade
exp - 400
hp - 1,000
atk - 100
spd - 500
details - goblins with longer more ragged swords
War Goblin Mechanical Tank -
level - 25
drops - heavy goblin armor
exp - 1,500
hp - 25,000
atk - 700
spd - 70
details - commanded by 5 War Goblin Grunts
War Goblin general - Event field boss
level - 40
drops - goblin blade x2
exp - 10,000
hp - 40,000
atk - 500
spd - 1,200
def - 2,000
details - using dual long swords , it can attack with fury, taller than the other goblins
skills -
goblin sword skill - activated when player uses sword skill -
deflects all incoming attacks, then delivers a slash that deals 400% atk dmg.
Goblin Fury - activates when hit with projectiles 5 times -
goblin gains 1,200 more spd for 60 seconds
Goblin King - Event Boss
level - 80
drops - Goblin King's Crown
exp - 30,000
hp - 200,000
atk - 500
spd - 1,000
def - 5,000
details - always guarded by 5 War goblin generals in his castle , a short fat beast of a goblin , carries a staff cause it looks cool
skills -
assist of Greed - activates each time his hp goes down by 30k -
summons a War goblin general
Drafting - activates when hit -
summons a War Goblin Grunt
Training - activates when hit with a sword skill -
summons a War Goblin Savage
artillery - activates when hit with magic -
summons a War goblin mechanical tank
----------------------
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TIEM 4 LE OFFICIAL DRAGON RACIN 2 BEGIN
now then,there are normal dragon races but this is A CELERBRATION
if you've noticed we have a lot of dragon monsters,that's not unintentional,it's for this rite'ere.
there will be a competition to decide the best dragon racer in the game.
in each races territory there will be one big race and who ever wins that one goes on to complete in the fairy capital Alne;The winner of that being crowned the best dragon rider in alfheim.
however there will be multiple smaller event races you can try your luck in and win rewards as well.
rules and requirements for main race. (can be changed at any time, times for main races TBA)
- a tamed draganoid beast
- acheive at least 1,000 spd while on beast
REWARDS -
Alne race -
1st - 800k Yuld
2nd - 300k Yuld
3rd - 100k Yuld
territory race -
1st - 100kk Yuld
2nd - 50k Yuld
3rd - 25k Yuld
side races -
1st - 25k Yuld
2nd - 10k Yuld
3rd - 5k Yuld
rest - 1k Yuld
participation -
start race (once per event)- 3D map crystal
finish race (once per event) - 10k
watch race (once per day)- dragonite popcorn - event item(heals 200 hp and 200 mp)
also 30% rate up when taming dragons during event.
side races will be seperated by class.
they are
C - dragons level 10 and below
B - dragons level 25 or below
A - dragons level 50 or below
S - dragons level 51 and above
and remember, no rules during the race , good luck
Late new years event -
it will be a dungeon event.
a dungeon tp gate will appear at the capital of every territory including the fairy capital.
only seven players in a single dungeon at a time, meaning a whole party.
if you join a dungeon the rest of the party will follow suit.
you can do the dungeon as many times as you want as long as the event is still up.
there will be a differnt dungeon depending on what level you are in,
players cannot join a dungeon if they are not in the correct level range.
a level 40 player cannot join a level 10 dungeon.
dungeon drops will disappear after the event is over.
there will be a dungeon drop item shop next to the dungeon tp gate.
use the drops you get from the dungeon to buy stuff here.
level 10 and below -
new years greeter - 1.5 of these spawn per player(round down)
exp - 100
drops - new years token x1
hp - 1,000
spd - 100
atk - 50
details - a humann in bright festive orange shaded clothing, carries a large Odachi.
skills - firworks - a 3 hit sword skill, deals 50% atk dmg per hit, huge knockback.
each blocked hit leaves behind sparks like a firework(only for visuals)
level 30 and below -
new years cheerer - 1 of these spawn per player.
exp - 300
drops - new years token x3
hp - 2,000
spd - 500
atk - 100
details - a human in bright red festive clothes, Uses a Bo staff
skills - rock on - slams staff into ground, makes an explosion that throws anything back,deals 500 set dmage.
fills the entire dungeon with confetti(visuals)
level 50 and below-
new years gifter - 2 of these spawn for every player
exp - 500
drops - new years token x5
hp - 3,000
spd - 1,000
atk - 200
details - a human who wears light blue festive clothing, uses a halberd.
skills - while alive, nullifies use of skills and spells.
immune to status ailments.
item shop -
1 token - 600 Yuld
25 tokens - event weapon ( one per player)
heavenly Drill -
weight - 250
+50 atk
+50 spd
unique skill - if hp reaches 0, revive player and lower max hp by 100(min. hp is 100, doesnt activate if hp is at 100)
50 tokens - 1WMP/EMP ( only 2 of each per event)
120 tokens - Vehicle
E.Z. Phenix -
a zeppelin with an orange shaded baloon, one control room, max spd 1,400, hp is 75,000.
CHINESE NEW YEAR EVENT -
an exploration event.
you may have wondered once what would happen if you kept traveling one direction away from the continent of Alfhiem.
after all it is just one big island, if you keep going will you hit the end of the map?
WELL IM GLAD YOU THOUGHT ABOUT IT.
cause this event will tell us.
posters will go up all over Alfhiem.
speaking of the voyage to the end of the world.
POSTER -
*insert picture of majestic sail boat sailing into the sunset... ah*
"we want you, to fall off the edge of the world."
event details - starting point : Undine Capital
each participating group(a group is all the members on a specific ship) will take a crystal made specifically to record what is at the end of the world, or whatever it is you find, bring back the crystal with the record of what you find there.
{reward 300K Yuld (total, if multiple players, amount will need to be split)
+ a bonus SR steel buster sword(weapon level will be the average level of your group)}
*bring your own ship
*bring your own supplies
*note to reach the edge of the "map" distance wise is a 6 night trip IRL time.
*a 25k Yuld gift will be given to all players who participate in the new year event.
because of this new sea fairing event, new sea monsters and boats will be added to the games monster bank and Vehicle bay.
COLLABORATION - Konosuba x ALO
its that time of year again.
you guessed.
its time to harvest plants.
a vegie trader is in town who wants them, and he has pretty decent rewards too, not that it'll be cheap.
note that vegetables are immune to area damage skills as well as spells.
cabbage -
level - 0
exp - 0
drops - cabbage(1)
hp - 1
atk - 1
spd - 1,000
details - a flying cabbage
skills - it can fly.
Lettuce -
level - 0
exp - 0
drops - lettuce (1)
hp - 2
atk - 0
spd - 1,000
details - a bouncy lettuce
skills - it can jump.
Trader-san :
- corridor crystal - cabbage x300
- sake - lettuce x10
- MLG Sword - cabbage x1,000
type - average sword/single hand
level - 0
no stats
unique skill - boosts drop rates by 10% boosts exp gain by 10%
- MLG Staff - lettuce x1,000
type - staff/single hand
level - 0
no stats
unique skill - boosts drop rates by 10% boosts exp gain by 10%
Players will be given a sword, this sword, if nurtured correctly, can become a zanpakuto.
your Zanpakuto in this game will be one of the following types : physical change, elemental change, magical change.
shikai and bankai will be unique skills unlocked through the event if you complete certain sub quests.
these cannot be chosen by the player as these are not original skills, they stay with the weapon, and as they are in game items, they can be used by other players, and given to other players.
the type of change will be reflected on your character type - expect a sword user to get a physical change instead of a magical change
physical ex - change in shape, stat boost
elemental change - a sword skill or spell with an element
magical change - a passive skill, spell, change in shape
may 10th -
To Raise your Asauchi into a zanpakuto you must kill hollows.
the Asauchi swords are a limited time weapon which will only be released this time, meaning other players cannot obtain one unless they get one from a previous player with a zanpakuto.
All Zanpakuto have one skill from the Asauchi stage and gain more skills at shikai unlock and bankai unlock.
so a zanpakuto will gain 5 unique skills in total.
Asauchi's gain exp from hollows, instead of you, for all blades, you need to reach 10,000 exp to unlock shikai,
bankai is a much harder unlock, and for each weapon it varies, once you reach shikai, a weapon quest will appear on the weapon's info screen, you must finish that quest to achieve bankai, be it killing hollows or anything else.
remember it is very difficult to unlock bankai, so do not get discouraged.. or do.
your Asauchi may changed sealed forms after learning shikai.
Asauchi's all have the same skills
0 mp - Senkaimon Gate - Changes a door to a senkaimon which leads to Midgard/Hollow Midgard depending on which world you are currently in.
0 mp - Flash Step - spd goes up by 50% for an instant, cooldown 20 seconds, can be cut down for mp, one second per mp.
0 mp - flash step stand - allows you to stand in the air, you may do this for 10 mintues at Asauchi, 20 at Shikai and 60 at bankai.
There is a new monster page which just has to do with Hollows.
in case you want to hunt them.
and a page that has to do with the companies on game mechanics if you want to learn about that bit.
in a party, only the zanpakuto which kills the hollow gains exp.
MAGE FESTIVAL
To start the Celebration of MAGIC.
ALL players get the following :
100,000 Yuld
MAGES get the following :
when a monster is killed by a spell that uses matk.
it drops two times as more items.
and they gain 1.5 times more exp.
these are some event monsters i think you'll enjoy
Magic Hider -
drops - EMP 1
Hp - 10,000
spd - 2,000
details - looks like a mailman. carrys a bag with one emp. Found in all monster spawning area's
max of 5 per person per event.
skills - immune to physical attacks. All his attacks have MASSIVE kncokback.
Magic Shops -
Staff of True Magic - 50,000 Yuld
Magic Lock - 1,000
+100 Matk
+100 Mp
+100 Mspt
-unique skill - the Basic projectile spell can be any element.
Broom : Model windspeaker - 100,000 Yuld
Hp - 1,000
spd - 5,000
Fuel - costs 1 mp per minute of flight
Carrying - 2
Broom : Model Hurricane Tamer - 700,000 Yuld
Hp - 3,000
spd - 11,000
fuel - costs 5 mp per minute of flight
carrying - 2
Spells :
Summoning Throne - 10 mp - 30,000 Yuld
I mean it summons a chair.
it doesn't do anything.
it doesn't deal any damage.
deals no knockback.
it's a chair.
Create : Wind - 10 mp - 40,000 Yuld
a motion activated spell.
requires a staff.
activated motion : spin with staff -> tap the ground
a massive amount of wind will come out from the point you hit.
deals no damage, but has huge knockback and stays in play for 20 seconds.
Protection charm - 5 mp - 50,000 Yuld
a chant activated spell.
choose a word for this spell (this cannot be changed)
from now on whenever you say that word (with the intention of using this spell)
this spell activates. This spell only works on the caster;
any damage they take for .5 seconds is mitigated by 25%
MASSIVE NARUTO COLLABORATION EVENT
its about time now isn't it.
NINJA TOOLS AND SCROLLS SHOP -
Shuriken - 90 Yuld - deals 10% atk damage when thrown, has 50% chance to crit, inflicts flinch if crit. More speed = more curving ability
Kunai - 100 Yuld - deals 50% atk dmg in melee, 15% when thrown.
White Light Blade - 75,000
+100 atk
+300 spd
unique skill - normal attacks have a 10% chance to inflict blinding
Sciencntific Ninja tool Kote : Scroll Launcher - 20,000 Yuld -
shoots out Ninja scrolls Allowing you to use skills without Mp.
worn on the forearm and activated by a certain hand sign on arm's hand.
Fire Jutsu = Do the Fire release sign.
since they don't use your mp, they also deal a set amount of damage.
has a fixed cooldown of 2 seconds per Jutsu unless said otherwise
Scrolls : can be used to learn a technique if you buy the master one, or if you buy a mini one, can be shot from a Kote
the master price will be listed first, followed by a mini one if there is one.
after prices, it will tell you how much mp is needed to use the Jutsu
of course if you plan to use any of these, you will need to do the hand signs, that's the only way.
well the only good way, doing any of these moves without hand signs makes that move lose 80% of its total damage output, and it doesn't have any of its niche effects. The hand signs here are the same ones used in the Show, if you really don't know them, there's always naruto wiki.
Fire Stye : Fire Ball Jutsu - 500,000 Yuld, 500 Yuld - 10 mp
shoots out a fireball which deals 100% matk or atk dmg per 10 mp up to 1,000% matk/atk dmg,
cooldown is 1 second per 10 mp, size of attack is one meter wide per ten mp.
mini scroll - 700 DMG 2 meters wide
Water Style : Water Dragon Jutsu - 600,000 Yuld, 600 Yuld - 30 mp
a dragon forms and deals 300% matk dmg, or 400% if the dragon forms from actual water
inflicts wtness for 40 seconds, if formed from actual water, 60 seconds.
cooldown 19 seconds, if formed from actual water, 13 seconds.
mini scroll - 1,000 dmg
Lighting Style : Power Bullet - 400,000 Yuld, 400 Yuld - 5 mp
throws a subtle hint of lighting which explodes into a mass of shocking electricity.
deals 10% matk dmg to the targets, if initial target is within one meter of another, a chain attack will hit them, and so on and so on, up to ten total targets, inflicts stun for 5 seconds. cooldown 25 seconds.
if it hits water, anything within 10 meter of the initial hit mark will be caught in the attack.
mini scroll - 100 damage, 5 chains total, 2 second stun.
Earth style : Boulder Jutsu - 300,000 Yuld, 300 Yuld - 25 mp -
a rock appear from the ground and is lobbed at the target.
rock qualities depend on terrain; rock deals 250% atk dmg.
for +25 mp it becomes giant boulder jutsu for 520% atk dmg.
for +75 mp it becomes massive boulder jutsu for 1100% atk dmg.
Massive Knock back.
cool down is 10 seconds per 25 mp used.
mini scroll - 500 damage, large knock back.
Water walking - 100,000 Yuld -
lets you walk on water for ten seconds per one mp.
you must always be focused however slightly on the fact that you are on water.
if you forget, the skill breaks and you fall in.
Ichiraku ramen -
Ramen - 25 Yuld - recovers 1% mp and 1% Hp, plus it tastes good. 25 Yuld good.
TRAINING REQUIRED JUTSU :
these are Techniques that need to be unlocked by doing qests,
they are definitely more powerful than those you can learn at the store in safe zones.
there are some moves that are restricted depending on your in game race.
Light affinity :
Cait Siths
Pooka
Leprechauns
Undine
Sylphs
Dark Affinity :
Imps
Spriggans
salamanders
Gnomes
like in the show, these both represent Ying and Yang. Both are needed to do the most difficult quest.
now This is a list of techniques followed by the quests to obtain them.
Rasengan : Spiraling Sphere - 5 mp -
a spiraling sphere held in the palm of your hand.
does All its damage gradually on contact.
deals 50% matk OR atk dmg per 5 mp, can be mixed.
for 5 more mp it can explode after all the damage is dealt.
for 5 more mp it can have massive knock back.
if you know wind mastery, it can also be thrown.
Chidori : One Thousand Birds - 5 mp -
a wild concentration of lighting on the palm of your hand.
does All its damage instantly on contact.
deals 50% matk OR atk dmg per 5 mp, can be mixed.
for 5 more mp a bleed effect is added
for 5 more mp a stun effect for 10 seconds is added.
if you know Lighting mastery, it can also be a ranged attack, extending like a Blade.
Sage Mode - 1 mp
has a 20 second casting time. (no casting time needed if you know six paths
takes 1 mp every second to sustain sage mode.
if you have no mp it can use 1 hp to sustain it.
while in this mode, all stats are boosted by 20%.
strength by an additional 50%
and all skills and spells become 25% cheaper (only if it costs 20 or more mp)
all your normal attacks have huge knock back.
and for 5 mp(zero if you know six paths), one of your attacks' range can be expanded by 2 feet.
even though you opponent won't be able to see.
you can sense others Mp within a 50 meters radius of your position.
for 2.5 mp, it can extend by 10 meters for 10 seconds.
Limited to Light Affinity
Nature Soul bend -
10 mp - upon touch, makes a single monster or player have 0% resistance to status ailments, does not remove immunity.
requires Six paths sage mode
Nature Bending -
0 mp - upon touch, inflict any ailment to a monster or player.
Only works if they have 0% resistance and are not immune to ailments.
requires six paths sage mode.
Yin-Yang Release : Super Massive Planetary Nine Tailed Beast Shuriken Cry -
500 Mp - A Projectile. Explosion. Deals 2500% Atk or Matk dmg total rapidly for 5 seconds.
Upon detonation it creates a blackhole taking in anything within 20 yards. Range of 50 yards.
requires Largest Tailed Beast Form, Sage mode, and Six paths sage mode activated to work.
Can Combine with Indra's Arrow into a projectile with effects of both skills together.
cooldown 7 Days.
Sharingan - 30 hp
takes away 3 hp every second you have this activated after intitial start. (takes zero hp if you know six paths)
while this is activated you can see ALL Players Hp and Mp as well as sense their Hp within a 50 meters radius.
it can be extended by 10 meters per 1 hp for ten seconds.
you can also see what spell or skill they're currently using.
you can also see past illusions and cloaking skills. your spd and eyesight are boosted by 25%
Limited to Dark affinity
Sx Paths : Sage Mode -
a most powerful technique which alllows you to use and the harness the powers of the Tailed beasts.
while in this state, you will heal 1 Hp for every 10 damage you take.
this is required to use some advanced skills. limited to Light affinity races
Six Paths : Rinnegan -
a most powerful technique which allows you to use and harness the most complex visual Jutsu.
while in this state you will gain 1 mp for every 10 damage you take.
this is required to use some advanced skills. limited to Dark affinity races.
Indra's Arrow -
500 mp - A Projectile. Piercing. Deals 2000% Atk or Matk Dmg Instantly to anything it touches.
Infinite Range. Ignores def, Mdef, resistance, Mitigation and Any spell or skills effects.
Requires Ultimate Susanoo, Sharingan, and Six Paths Rinne activated for this to work.
can combine with Yin-Yang Release : Super Massive Planetary Nine Tailed Beast Shuriken Cry to make a projectile with both skills together.
cooldown 7 days.
Almighty Push -
Throws everything around you back.
range is 1 foot per 2 mp, up to 200 mp.
Deals 10% atk OR matk dmg pre 2 mp.
cooldown is 1 seconds per 1 mp.
requires Six Paths : Rinnegan
Planetary Pull -
Pulls objets, People, or monsters near a point.
Range is 1 feet per 1 mp.
1 mp per 100 weight total ( in case of multiple items.)
for players and monsters :
1 mp per 100 strength.
requires six paths rinnegan
Ultimate Susanoo -
a humanoid body that envelops the body of the user.
this can have additional def and Hp for you as a line of defense,
the conversion rate is.
1 mp for 100 points of hp and 5 points of def.
it can regenerate if you put in more Mp.
and it can attack with it's giant sword that reflects 150% your atk OR matk dmg.
that takes an additional 200 Mp to generate no matter the size of the susanoo,
and 100 more for a shield.
strength is boosted by 100%
Requires Sharingan
Tailed Beast Form -
a beastly form which allows you to turn into one of many ailed beasts massive cloaked forms.
when this is activated it does not take any mp, but gets weaker as you use Mp.
for every point of Mp, this claok gives you +1 point into your atk and matk stats
every normal attack you do costs 5 mp while in this form
and normal attacks do 150% atk or Matk dmg
strength is boosted by 100%
Require Sage Mode
Tsukuyomi - 50 mp
only works on players, in eye contact, puts them under a spell which transports them to another world.
the only escape is for them to punch a rock that has 100 Hp per 1 mp AND hp you have over your opponent.
per level you have over your opponent that rock gains 1,000 Hp.
you cannot trap anyone in a tsukuyomi if the rock has no hp.
Requires Sharingan
Amaterasu - 100 Mp
whatever you have your eyes on at that specific moment in time is lit on fire and cannot be put out.
unless you do it yourself. classified as a special status ailment.
deals 10 dmg every second, stacks with itself and normal fire.
Requires Sharingan
tailed Beast Bomb - 120 Mp
charges and shoots out a massive ball of power.
deals 1400% atk or matk damage on impact.
explodes in a 20 meter diameter from point of impact.
casting time 10 seconds
cooldown 40 minutes
Requires Tailed Beast Form
Event Quests : most quests will require one light affinity and one dark affinity race to do.
This will be listed as Ying and Yang requirement.
to enter each of these quests, just enter the Event Portal at the fairy capital.
One Light and a Dark -
requirements - Two player party Max, Quest not redoablupon completion.
reward - Chidori and Rasengan skills, one to each player.
details - Map : Forest night
you will have to fight-
Breaker of Bonds : Masked Man -
level - 20
exp - 3,000
Hp - 20,000
spd - 500
atk - 200
details - go watch Naruto
skills - every attack has a 60% chance to not make contact.
Extra Strength Training -
requirements - Ying and Yang,
two player party max, Quest not redoable upon completion
reward - Sharingan, Sage Mode, one per player.
details - Map : Training grounds
you'll have to fight.
Sixth Fire Shadow : Kakashi -
level - 30
exp - 3,000
HP - 40,000
atk - 500
atk spd - 1,000
mov spd - 2,000
blk spd - 1,600
matk - 1,000
details - Go watch Naruto
skills - Can use all of the techniques for sale at the scroll shop + Chidori ( Lighting Blade)
Mastering the Arts of Ninja -
Requirements - Ying and Yang, two player party max, Quest not redoable upon completion
reward - unlocks Tailed Beast mode, and use of Susanoo; Tailed Beast Bomb, Amaterasu, and Tsukuyomi
details - Map : Final Valley
You'll have to fight
Wandering Ninja : Sasuke -
level - 50
exp - 3,000
Hp - 100,000
Atk - 600
atk spd - 1,300
blk spd - 1,500
mov spd - 1,700
details - Boruto : naruto the movie form
skills : Fireball, Chidori
immune to all status ailments
all attacks have a 50% to not hit
AND
Ninja of Light : Naruto -
level - 50
exp - 3,000
Hp - 130,000
atk - 620
atk spd . - 1,100
blk spd - 1,600
mov spd - 1,700
details - Boruto : naruto the movie form
skills - Rasengan, clones (up to 10)
immune to all status ailments.
The Path to be a God -
requirements - Ying and Yang, two player party max, Quest not redoable after completion
reward - Unlocks the Six Paths modes.
Details - IT's time for the final battle of the event. it's the hardest one.
glad you made it this far.
Map : Tree of Chakra
You'll have to fight the final bosses.
Empty Soul : Obito Uchiha -
level - 60
exp - 3,000
Hp - 50,000
atk - 500
spd - 1,000
details - Ten Tails Mode
skills - Seeker Orbs (4) (atk spd 1,500, deals 100% atk dmg)
upon death summons Madara
World's Evil : Madara -
level - 70
exp - 5,000
Hp - 60,000
Atk - 600
spd - 1,600
blk spd - 2,500
details - Ten Tails Mode
skills - Boss Fireball, Seeker Orbs (5),
staff of Ying and Yang, deals 200% Atk dmg, then explodes.
upon death summon Kaguya
神の王女 : Kaguya -
level - 80
exp - 10,000
Hp - 100,000
atk - 1,000
Atk spd - 1,700
blk spd - 1,900
mov spd - 2,500
details - go watch Naruto
skills -
absorbing Chakra - takes 75% less damage from all skills and spells.
Dimensional movement - can change the landscape to anything she pleases.
God Like - If you make any eye contact, you will get stunned for 5 seconds.
Super Magic - she can use any Jutsu, or spell in game.
Sealing - can only be defeated if the last hit is hit by both Players at the same time.
Windjammer Voyage aboard a Tall ship.
Starting June 21st This event will start as last time, at Undine Harbor.
this event is planned to last about 10 days.
At the start of the day, the ship will arrive and then, you will board it.
note there will usually be a huge line.
once on board you will magically get a keycard.
this will lead to your room which is where you will stay on the ship for the rest of the trip.
you will stay in that room, shared with one or two other players.
(they will be human players)
and from there the journey will start-
during the Adventure, exp, items, and Yuld can be earned in Great amounts.
*note : Players may bring their own ship.
There is a dock inside the main ship.
Yes the ship is that large.
SHADY ISLAND SHOP
- wooden sword - 5,000 Yuld - cannot use sword skills, boosts atk by 10% and strength by 30%, lowers matk by 50%
- wooden staff (it looks like a yard stick...) - 5,000 Yuld - matk boosted by 10%, mp cost for spells boosted by 20%
- wooden wand (it looks like a chopstick...) - 5,000 Yuld - mp boosted by 20%, matk lowered by 20%
- wooden spear - 5,000 Yuld - boosts atk spd by 10%, lowers blk spd by 20%, cannot use sword skills
- wooden scythe - 5,000 Yuld - boosts spd by 10%, lowers Hp by 20%
- wooden Shield - 5,000 Yuld - boosts Hp by 20%, lowers spd by 20%
- wooden kazoo - 50,000 Yuld - boosts all stats by 20%, can only be used in PvP battles.
- Calamari - 500 Yuld - restores Hp to full in five minutes
- Tropical Umbrella drink - 1,000 - Restores Mp by 100, boosts max mp by 100 (in that order, the max mp boost is not added but empty) for 100 seconds.
- Swimsuit model 2 (male and female variations) - 10,000 Yuld - water breathing buff for the first 10 minutes under water. Cosmetic item, you do not have to take off your equipment to use this.
MAGE FESTIVAL
To start the Celebration of MAGIC.
ALL players get the following :
100,000 Yuld
MAGES get the following :
when a monster is killed by a spell that uses matk.
it drops two times as more items.
and they gain 1.5 times more exp.
these are some event monsters i think you'll enjoy
Magic Hider -
drops - EMP 1
Hp - 10,000
spd - 2,000
details - looks like a mailman. carrys a bag with one emp. Found in all monster spawning area's
max of 5 per person per event.
skills - immune to physical attacks. All his attacks have MASSIVE kncokback.
Magic Shops -
Staff of True Magic - 50,000 Yuld
Magic Lock - 1,000
+100 Matk
+100 Mp
+100 Mspt
-unique skill - the Basic projectile spell can be any element.
Broom : Model windspeaker - 100,000 Yuld
Hp - 1,000
spd - 5,000
Fuel - costs 1 mp per minute of flight
Carrying - 2
Broom : Model Hurricane Tamer - 700,000 Yuld
Hp - 3,000
spd - 11,000
fuel - costs 5 mp per minute of flight
carrying - 2
Spells :
Summoning Throne - 10 mp - 30,000 Yuld
I mean it summons a chair.
it doesn't do anything.
it doesn't deal any damage.
deals no knockback.
it's a chair.
can be used ten times before it has to cooldown.
limit of 10 ten.
cooldown 6,000 seconds.
Create : Wind - 10 mp - 40,000 Yuld
a motion activated spell.
requires a staff.
activated motion : spin with staff -> tap the ground
a massive amount of wind will come out from the point you hit.
deals no damage, but has huge knockback and stays in play for 20 seconds.
cooldown 3 minutes
Protection charm - 5 mp - 50,000 Yuld
a chant activated spell.
choose a word for this spell (this cannot be changed)
from now on whenever you say that word (with the intention of using this spell)
this spell activates. This spell only works on the caster;
any damage they take for .5 seconds is mitigated by 25%
Blade Of Blades Tournament.
The BoB is a tournament made to find the games strongest player,
The first match will start in July Located on the calendar.
Sign ups start now, up to 24 hours until the tournament, in which no more sign ups will be taken.
The tournament set up this year will be the following
1st - Block A, B, C, D. each one of these will do TEAM BATTLES. you need to make teams of 3 players, no more, no less will be entered.
there will be two battles per block and then ALL WINNING TEAMS in each block will move on,
however make note that the next part will not be in teams.
2nd - the winning teams of the block battles will now have a preliminary match of 1v1's.
since there were teams of 3 and 4 blocks, that means there are 12 members left.
after these match ups, there will be only 6 Players left.
3rd - The final. This is THE Arena, all of the six remaining players will be randomly spawned into one map and fight until there is only 1 Player left standing, that player will be the Winner of the 2017 Summer BoB.
Basic Rules :
-This is THE PvP tournament in ALO, take your loss with honor, and take due note of the rules.
-Rules may change, and matches may be rerun If players are seen taking advantage of bugs and other such anomalies within the game.
-No Level Restrictions
-No Gear Restrictions
-No Items Allowed until the Final Battle
-Lag (An inability to reply) can and will not stop your opponent from attacking you if you do not respond within 6 hours.
a stop for sleep must be agreed on both sides. DO NOT say you were busy, you must be prepared for this tournament;
excuses will get you disqualified.
-No Class Restrictions
-the time limits : Block battles-3 days, prelims-2 days, and the final-5 days.
If the times are reached whoever's side has the most Hp wins. (percentage based)
-Battles with NPC players MAY require you to play the NPC's, at any time the Admins of the chat can play as the NPC's and fight you.
-NPC players will mostly likely be needed to fill empty spots in the tournament. These will not follow the exact process of character creation due to how complex it is, but they will have basic stats and such as any player would have, treat them as if they were players.
Locations :
Block battles - random generated terrains in a circular Arena at the fairy capital.
*spectators can come and sit around, Or watch from their interfaces.
Prelims : A Flat Fixed Arena at the fairy capital.
*spectators can come and sit around, Or watch on their TV's, Computers, interfaces in ALO
Final : A Map Cut off from the rest of the game, Players will enter at the fairy capital, and exit.
*spectators can view the fight from Any Screen in ALO, or even IRL.
Prizes :*these do not accumulate, you get the farthest one you can, not the ones behind it,
Participation Till Loss - 10K Yuld
Winning one battle - 30K Yuld
Winning the Block - 50k Yuld
Winning the Prelims - 100K Yuld
3rd - 1M Yuld, God Sandwich x1
2nd - 3M Yuld, God Sandwich x2
1st - 5M Yuld, God Sandwich x3
To sign up message the Main Admin and send the following info.
-Player name :
-Player level :
-Team members : one , and two
-Team Name : optional*
Soul Eater HA
If Ya Wanna Join.
Step 1 - Go to The Fairy Capital
Step 2 - enter the GIANT DWMA (death's weapon meister academy)
Step 3 - Register as a weapon or Meister, Get your DWMA ID card.
Step 4 - You'd need to find a main partner, But technically you don't hav to always be used or use them.
Weapon Info :
As a Weapon half all your stats, you can turn any part of you into a weapon, as only that part of you is a weapon, only that part of you has halved stats. In the Game for now, there re only a few weapons you can turn into, the list down below. Weapons Cannot be a Higher Level than Their Meisters, if they ARE, then you'll have to take off 2.5% of your stats per level to match your Meister's level, otherwise you will kill your meister. Yes, it is painful. Weapon's DO have Hp, It is a stat that is cut in half in weapon form, BUT then you times it by Five, that's your Resiliency, If hit by Something that's over it, You Take Damage, and your Hp Drops as a weapon.
weapon types -
Swords, Scythes, Other Melee Weapons we have in game, Guns, Shields, Staves, and Wands.
*Remember once you choose a weapon type, you can't choose another.
*No sword skills or spells in weapon form except for the basic projectile and basic sword skill, which uses Both the Meister's and Weapon's Mp Evenly.
Meister Info :
As a Meister you can use Weapons to attack, weapons cannot use other weapons.
When a Meister uses A Weapon Add The weapon's stats to the Meister's.
You can Use Only One Weapon At Once Unless You are Higher or equal to their levels Combined.
Using Two weapons at once will kill Your character if you try to equip them both while they one or both are stronger than you.
When Fighting Another M/W you can deal damage to the other person's weapon by increasing your Soul Wave Length Power.
to do this, just pump Mp into your weapon, and you can increase one stats by one for 1 mp. Up to 100% of their stat, otherwise you'll kill your weapon. You can also just do this to damage other people's weapons, their stats will go up too, but only as long as you keep physical contact. Yes, it is extremely painful.
Info for Both :
Whenever Meisters and weapons both kill a monster, they each gain 50% of the exp, so it's split, BUT you total exp of the monster killed is boosted by 50%.
Ex. a monster has 100 exp drop, when killed by a M/W it now drops 150 exp.
The Weapon gets 75 exp.
The Meister gets 75 exp
Meister and Weapon's can party up, however only the players who killed it get the exp.
Eating Souls :
As a weapon you Aspire to reach Death Scythe Level, which Is done by Eating Ninty Nine Souls and One Witch soul at the end.
To Eat a soul it has to be at a Higher level than both players' levels combined Minus 25%.
Ex. a Meister is level 50 a Weapon is level 25, together its 75 levels. Take away 25% from 75 is 56.25 Round down in this case, they will need to kill monster level 56 or higher to eat their soul.
For the Witches Soul, it will be an event Boss Released at a later Date.
Soul Resonance :
Once a W/M Duo have gotten used to fighting Together as such,
Achieved by eating only five souls, they can perform a soul resonance.
To Use it, It requires 30% of the Max mp from both players.
Below is what your Soul Resonance will be depending on your weapon type.
basic - 5 souls eaten.
Melee - Shoots a Soul Wave Length which deals 200% of the Weapon's dmg and 200% of the Meister's.
Atk or Matk for both, spd is both player's mp and Hp combined. Size is one meter in length for every 10 mp used.
Gun - Shoots a Laser, spd is all of the weapon's stats combined, size 1 meter in diameter per 25 mp used total, dmg is all of the Meister's stats combined.
Magic - Shoots a Multiple Projectiles, they deal 50% of the Weapon's dmg, and 50% of the Meister's dmg, can be matk or atk.
number of projectiles is one for every 50 mp used total. spd is both player's mspt combined.
Bond levels :
For every soul your weapon manages to consume, your stats get 2.5% lowered in weapon form,
OR its one more level that your weapon does not have to lower for a meister to use them.
Once it reaches 100% at 50 souls, your stats get raised in weapon form, starting from 102.5%.\ at 51 souls.
Mid soul resonance - unlocked at 25 souls Consumes 20% of Meister and weapon’s Hp.
Atk Dmg RES - Boosts atk by meister’s atk, has knock back depending on weapon’s strength, lasts 30 seconds.
Matk Dmg RES - boosts matk by meister’s matk, inflicts status ailments determined by weapon’s elemental mastery, lasts 30 seconds.
High soul resonance - unlocked at 60 Souls - consumes 50% of both players mp and hp bars.
Sword and Runeblade - Monster Hunter - Deals 1000% of both players Dmg. A close slash attack.
Scythe and other Melee - Demon Hunter - Deals 1000% of both players Dmg. A ranged slash attack.
Hand Held Gun and other gun types - Bounty Hunter - Deals 200% of both players Dmg five times. A ranged Semi-Automatic attack.
Sniper - Head Hunter - deals 1000% of both players Dmg. A ranged single shot.
Staff - Soul Hunter - Deals 500% of both players Dmg twice. two ranged homing missiles.
Wand and other magic type weapons - Arcane Hunter - deals 100% of both players Dmg ten times. A ranged explosion throwing attack.
DeathScythe - Unlocked at 100 souls. Passive effect :
Once at this stage a weapon can sprout up to 10 weapon parts from their body without needing to use their own limbs as catalyst. In complete weapon form, you will 300% your total stats, and your Meister can use sword skills, gun skills, and spells accordingly to your weapon form now. Note that only DeathScythe class Meisters can wield you now, meaning those who have transformed a weapon into a death scythe before.
Death Scythe Class Meisters - unlocked when a Meister has made a weapon into a death scythe.
Passive Effect :Once at this stage Meisters can now Shift the stats of their weapons without using any mp.
Their Soul Resonances also cost half as much.
Halloween event - 2017 -
Pumkins -
Pumpkin Hollow -
exp - 500
drops - Pumpkin Spice (20) (10-100) Tastes good, but doesn't do anything.
hp - 30,000
atk - 400
matk - 600
spd - 2,100
def - 1,000
mdef - 500
details - can give exp to zanpakuto as well but then it's 5,000, a black humanoid shape outline with a mean pumpkin head n top.
skills - can attack with matk or atk randomly.
Harvesting Anti Body - once any Hollow Pumpkin's in the same area are inflicted with a status ailment, the others are immune to it, until the one infected dies.
Pumpkin Knight -
level - 60
exp - 1,500
drops - Pumpkin Slice (150) (5-20) tastes good, and still doesnt do stuff
hp - 77,000
Atk - 900
matk - 900
spd - 2,700
def - 3,500
mdef - 4,500
details - a man with a pumpkin head riding a Skeleton Horse, carries a scythe. Zanpakuto exp 7,500
skills - scary chivalry - immune to all status ailments.
inhuman mights - repels all knock back back at attacker.
scythe mastery - can use all scythe skills with no cool downs.
Vasto Lorde : Pumpkin - Field Boss
level - 100
exp - 5,000
drops - Pumpkin (10,000) (1-5) looks cool and stuff
Hp - 222,222
Atk - 2,000
Matk 3,000
spd - 3,500
blk spd - 5,000
def - 5,000
mdef - 5,000
details - a man in a white cape with a pumpkin head. Carries a staff and a long sword, zanpakuto exp 50,000
skills - evil nesssssss - when inflicted with status ailments, give it to everyone in the infector player's party, then cure it.
hollowman - summons 2 random pumpkins every 2 minutes.
magicman - summons barriers with staff that mitigate all damage, has three of them at 3 x 3 feet range.
swordman - can use long sword, short sword, and average sword skills with blade, no cooldowns.
shieldman - whenever a pumpkin takes damage within 500 meters of this character, gain 500 def and mdef for 30 seconds, can stack.
event shop -
Pumpkin Scythe - Cost - 100 pumpkin slices, 1,000 Pumpkin spices.
Res - 1,000
DL - shiny
Attack type - slashing
weapon type - scythe/two handed.
+280 Hp
+70 Mp
+90 Atk
+90 Spd
+90 Matk
+70 Mspt
Pumpkin Staff - Cost - 50 Pumpkin Slices, 2,000 Pumpkin Spices.
Res - 2,000
DL- shiny
Attack Type - Magical
Weapon Type - staff/single handed
+200 Matk
+200 Mp
+300 Mspt
unique skill - deals 15% more damage to all plant Monsters.
Bullet Seed Rifle - Cost - 150 Pumpkin Slices, 500 Pumpkin Spices.
Res - 3,000
DL - shiny
attack type - Blast
weapon Type - Rifle/Auto
+700 Spd
bullet spd - 2,000
unique skill - can use 1 pumpkin spice as a single five caliber bullet. Uses Pumpkins as Drum Mags that can fit up to 1,000 Ammo.
Ocean Update and One Piece Collaboration -
The Sea of ALO will now spawn random one time islands.
if you manage to find one of these islands, they may have exclusive monsters on them now listed on the new Ocean Monster's Page.
Island will also have a chance to spawn chests now as a means to obtain them in a much more assessable fashion.
Once you find an island it will have one of four season types : Fall, Winter, Spring, Summer.
when approaching an island you will notice that the sea around that island fits it's season accordingly.
the size of the island also varies from type 1 to 7
safe zone villages only exist on size 2 islands; towns only exist only islands of sizes 3 to 4, and cities appear on size 5 to 6, size 7 islands are the only island without a monster zone as the whole island is a massive city. as such size one islands are small and do not have peaceful civilizations on them or in another way - only monster zones.
The chances of the islands being a specific type :
1 - 1-30
2 - 31-50
3 - 51-65
4 - 65-75
5 - 75 -85
6 - 85-94
7 - 95-100
whenever you get to one island the log pose will need to reset while on the island, so that log pose cannot be used until it resets, if you use another log pose to go to another island, the previous one is still set to the same island until you reset it.
the time for a log pose to reset depends on the size of the island.
note that all reset times are IRL times.
reset times are the following :
it starts at 3 hours and goes up by 3, except for size seven islands, they last 24 hours.
probability of chests on islands are dependent on size.
the percents are the chest types and how often they'll be chests there.
the times after it is how many times it rolls, or just how many of that chest there can be there, depending on how the roll goes.
1 - wood : 100% x5
2 - stone : 75% x3
3 - bronze : 50% x2
4 - silver : 25%
5 - gold : 15%
6 - diamond : 10%
The following items will now be available in all vehicle bays -
Log Pose - 10,000 - allows you to track an islands location in the sea's of ALO
New World Log Pose - 30,000 - allows you to track three islands at once in the sea's of ALO with three log poses.
Eternal Pose - if you wish to return to an island, buy an eternal pose for it, you can only make one by staying on the island for 24 hours.
a blank pose costs 20,000 but a set one can cost any amount due to how popular that island is.
One Piece Collaboration Shop -
Cog - 200,000
hp - 45,000
max spd - 950
def - 300
material - wood
engine - single sail
carrying - 6
rooms - 2
deck level - 5.5 feet
cannon capacity - zero
ammo - 3,000
dimensions - 15 yards by 6 yards
unique skill - travel time is faster by 25%
Mistico - 600K Yuld
hp - 250,000
max spd - 2,500
def - 1,000
material - wood
engine - Dual Sails
carrying - 12
rooms - 8
deck level - 9 feet
cannon capacity - 8
ammo - 120
dimensions - 29 yards by 10 yards
unique skill - spd is not effected by damage.
Schooner - 1,200,000
hp - 900,000
max spd - 2,100
def - 12,000
mdef - 5,000
material - wood
engine - triple sails
carrying - 22
rooms - 11
deck level - 12.5 feet
cannon capacity - 12
ammo - 250
dimensions - 44 yards - 16 yards
unique skill - sea monsters do not attack this ship as long as a player on board is at or above that monsters level.
Carrack - 5,000,000 Yuld
Hp - 5,000,000
max spd - 4,500
def - 25,000
mdef - 150,000
material - Wood
Engine - Quad Sails
Carrying - 40
Rooms - 20
deck level - 20 Feet
cannon capacity - 20
Ammo - 1,000
dimensions - 90 yards - 25 yards
Unique skill - Takes 75% less damage from Physical Attacks
One Piece Skills Collab -
no devil fruits guys am sorry, but no-
You can get Haki Tho.
there are three types of haki
Armament Haki - Increases physical power
Observation Haki - Increases awareness
Conqueror's Haki - The Power of Kings
to obtain the first two types you must first find at least 5 islands that have not been previously discovered of at least type three or above.
and to increase it's levels you have to find either Arm-haki fruits or Ob-haki fruits to boost the levels of the corresponding Haki.
to obtain the final and third haki you have to find the following types of islands :
- 50 class 1
- 40 class 2
- 30 class 3
- 20 class 4
- 15 class 5
- 10 class 5
- 5 class 6
- 1 class 7
Supremacy - if your total base stats are three times as high as another player's total stats(buffs and skills included)
knock that player out, however that player cannot be damaged for the amount of time they are knocked out, max time an hour.
to the knocked out player it is as if they are having a lag spike.
physical boost - passive skill - boosts strength by 75%
spiritual boos - passive skill - boost your max mp by 20%
Vitality Boost - passive skill - boost your max Hp by 50%
There are three levels of the other two types of haki and to level them up from one to the next you need fruit.
it starts at one and goes up by one each level.
once you reach that level the effects of the current skills increase and you also gain whatever skills are in that level.
The Gear Shop for DxD Event :
ALL of the following gear has the following specific features.
-Only females can equip them.
-Only males can purchase them.
-All The Following gear are unique EA items that replace the default underwear skins.
-can be worn over all gear as a costume or under all gear as normal.
-all gear effects are twice as effective when used as a costume.
Universal :
Cute-
Blush pink Kitty Keyhole cut out Satin slip dress w/ turtleneck collar, cutaway shoulders creating wide armholes
-100K yuld
+2% max Hp and Mp
Red polka dot babydoll, molded underwire cups, cami straps, contrast ruffle trim w/ sequins and matching lace thong
-100K yuld
+2% Matk and Mspt
Sexy -
Flirty teddy w/ high lace neck, spaghetti straps, halter tie closure, molded underwire cups, satin center panel w/ eyelash lace overlay, sheer sides, layered ruffle skirt w/ scalloped trim
-150K yuld
+2% spd
Black Vertical lined mesh corset w padded cups, boning and back hook and eye closure, feat. garters, satin bow detailing, thigh highs
-150K yuld
+2% atk
White lace bra set w/ high scoop neck, front keyhole opening, thick shoulder straps, hook and eye back closure, garter belt w/ hook eye back closure, matching panties, thigh highs w/ lace and bow detailing
-150K yuld
+2% matk
Undine Exclusive :
The underwear consists of cotton as the main fabric and is tight fitting as well.
The bra is the same fabric as the underwear though a little smoother so as to not irritate the chest.
It has a fish stitched on it.
They're both aqua blue.
-200K
+5% mspt
Gnome Exclusive :
Celtic Skirt with a Swastika Bra
-200K yuld
+5% def and mdef
Spriggan Exclusives :
normal Bra and Panty, but.
on the center of the panty.
there is.
a dollar Symbol.
-200K
+10% drop rates
Cait Sith Exclusives :
Tight fitting playboy bunny suit that hugs the form snuggly and compliments your body shape.
White collar with black bowtie as well as shirt cuffs on both arms and matching heels.
(Your choice of color)
With the optional choice of both bunny ears and a bushy white tail as well as the decision of stockings or fishnets.
-200K Yuld
+5% spd on ground
Salamander Exclusives :
Ever wanted Yoko's normal attire, now you can buy it.
-200K Yuld
+5% Atk
Imp Exclusive :
Only comes in BLACk, very tight, very thin fabric, if you look really hard, you can almost s-
-200K yuld
+5% Atk spd
Sylph Exclusives :
The Top Bra is made from a soft Silk that somehow idfk manages to stay in shape while also being shaped like a leaf, while the bottom COUGH- half is black and sparkly. because yes.
-200K yuld
+5% spd in air
Leprechaun Exclusive :
the main body of the bra is held together by what appears to be a thin chain, while the panty has simple drawings of tools on it.
Pooka Exclusive :
The Pooka gear set.
is just a bandage.
and pair of Tight Bloomers
-200K
-+5% max Mp